#########################################################################
#
#		日本・極東追加イベント（既存イベントリプレース）
#
#########################################################################
###### 追加イベント一覧 ############
#########################################################################
# ※元イベントは id = 59999 でsleep設定しています
#########################################################################
# id = 59900(元43)	日本の降伏
# id = 59903(元1)	2.26事件
# id = 59904(元22002)	太平洋戦争（AIイベント）
# id = 59905(元20)	盧溝橋事件
# id = 59906(元21)	盧溝橋事件
# id = 59907(元374)	林森（リン・セン）死去（南京国民政府版）
# id = 59908(元3802)	南京大虐殺（南京のmanpower減少なし呼び出しに変更）
# id = 59909(元4100)	南京大虐殺（南京のmanpower減少なしに変更）
# id = 59910		広西軍閥と国民党が開戦
# id = 59911		広西軍閥と国民党が和平
# id = 59912(元3700)	レンドリース−英（ic増加なし版）
# id = 59913(元3404)	レンドリース−英（ic増加なし版）
# id = 59914(元3702)	レンドリース−英（ic増加なし版）
# id = 59915(元3405)	レンドリース−英（ic増加なし版）
# id = 59916(元3703)	レンドリース−ソ（ic増加なし版）
# id = 59917(元2626)	レンドリース−ソ（ic増加なし版）
# id = 59918(元3725)	レンドリース−支（ic増加なし版）
# id = 59919(元4102)	レンドリース−支（ic増加なし版）
# id = 59920(元3831)	満洲のシリンホト（錫林浩特）割譲
# id = 59921(元90)	西安事件（トラウトマン工作イベント対応版）
# id = 59922(元91)	統一戦線の結成（トラウトマン工作イベント対応版）

# id = 59926(元3806)	日本がタイに圧力をかける（南京大虐殺トリガー変更版）
# id = 59927(元3807)	日本がタイに圧力をかける（南京大虐殺トリガー変更版）

# id = 59929(元345)	トルコの父が逝去した！（司令官・研究機関対応）
# id = 59930(元22)	ノモンハン事変(支那事変中/日本AI)
# id = 59931(元22)	ノモンハン事変(支那事変中/日本非AI)
# id = 59932(元22)	ノモンハン事変(支那事変後/日本AI)
# id = 59933(元22)	ノモンハン事変(支那事変後/日本非AI)
# id = 59934(元23)	ノモンハン事変(ソ連、開戦)
# id = 59935(元23)	ノモンハン事変(ソ連、史実通り)

# id = 59936(元99)	中国内戦

# id = 59938(元80)	パネイ号事件(日本側)
# id = 59939(元24)	張鼓峰事件(ハサン湖事件)
# id = 59940		ドイツとの講和を求める(ドイツが日本と同盟かつ日ソ非開戦)
# id = 59941(元81)	パネイ号事件(アメリカ側)
# id = 59942		
# id = 59943		
# id = 59944		パネイ号事件（賠償金を支払わない場合のアメリカの反応）
# id = 59950(元2902)	アルバニア併合

# XX = 59901(元3814)	中国降伏連鎖のはじまり＞Reorganization of Chinese Surrender.txtへ
# XX = 59902(元3819)	傀儡国民政府の環境設定＞Reorganization of Chinese Surrender.txtへ
# XX = 60060(元4104-9)	中国工場移転
# XX = 60061(元4104-9)	中国工場移転（日本がプレイヤーなら移転増加）
# XX = 60062(元4104-9)	中国工場移転（広州を国民党が支配していれば移転）この3つはChinese_Settings.txtに移転
#
# id = 59999		元イベントsleep
#########################################################################
event = {
	id = 59900
	random = no
	country = JAP

	name = "EVT_43_NAME"
	desc = "EVT_43_DESC"
	style = 0
	picture = "JAP_surrender"

	trigger = {
		event = 59999
		war = { country = JAP country = USA }
		war = { country = JAP country = SOV }
		war = { country = JAP country = CHI }
		OR = {
			lost_national = { country = JAP value = 70 }
			NOT = {
				control = { province = 1191 data = JAP }
				control = { province = 1190 data = JAP }
				control = { province = 1189 data = JAP }
				control = { province = 1188 data = JAP }
				control = { province = 1187 data = JAP }
				control = { province = 1186 data = JAP }
				control = { province = 1185 data = JAP }
				control = { province = 1184 data = JAP }
				control = { province = 1183 data = JAP }
				control = { province = 1182 data = JAP }
				control = { province = 1181 data = JAP }
				control = { province = 1180 data = JAP }
			}
		}
	}

        date = { day = 1 month = january year = 1939 }
        offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 90
		name = "EVT_43_ACTA"
		command = { type = money value = -10 }
		command = { type = end_mastery which = CHI } 
		command = { type = end_mastery which = U87 } 
		command = { type = end_mastery which = U74 } 
		command = { type = end_mastery which = MAN } 
		command = { type = end_mastery which = MEN } 
		command = { type = end_mastery which = PHI } 
		command = { type = end_mastery which = INO } 
		command = { type = end_mastery which = SIA } 
		command = { type = end_mastery which = CSX } 
		command = { type = end_mastery which = CGX } 
		command = { type = end_mastery which = CXB } 
		command = { type = end_mastery which = CYN } 
		command = { type = end_mastery which = CHC } 
		command = { type = end_mastery which = SIK } 
		command = { type = end_mastery which = TIB } 
		command = { type = secedeprovince which = USA value = 1193 } # South Korea + islands
		command = { type = secedeprovince which = USA value = 1194 }
		command = { type = secedeprovince which = USA value = 1195 }
		command = { type = secedeprovince which = USA value = 1196 }
		command = { type = secedeprovince which = USA value = 1197 }
		command = { type = secedeprovince which = USA value = 1198 }
		command = { type = secedeprovince which = USA value = 1199 }
		command = { type = secedeprovince which = ENG value = 1315 } # Hong Kong
		command = { type = secedeprovince which = CHI value = 1202 } # Dalian + Taiwan
		command = { type = secedeprovince which = CHI value = 1322 }
		command = { type = secedeprovince which = CHI value = 1323 }
		command = { type = secedeprovince which = CHI value = 1324 }
		command = { type = secedeprovince which = USA value = 1376 } # North Korea
		command = { type = secedeprovince which = USA value = 1391 }
		command = { type = secedeprovince which = USA value = 1392 }
		command = { type = secedeprovince which = USA value = 1393 }
		command = { type = secedeprovince which = USA value = 1201 }
		command = { type = secedeprovince which = USA value = 1200 }
		command = { type = secedeprovince which = FRA value = 1306 } #Indochina
		command = { type = secedeprovince which = FRA value = 1326 }
		command = { type = secedeprovince which = FRA value = 1328 }
		command = { type = secedeprovince which = FRA value = 1329 }
		command = { type = secedeprovince which = FRA value = 1332 }
		command = { type = secedeprovince which = FRA value = 1333 }
		command = { type = secedeprovince which = FRA value = 1334 }
		command = { type = secedeprovince which = FRA value = 1335 }
		command = { type = secedeprovince which = FRA value = 1336 }
		command = { type = secedeprovince which = FRA value = 1337 }
		command = { type = secedeprovince which = FRA value = 1338 }
		command = { type = secedeprovince which = FRA value = 1339 }
		command = { type = secedeprovince which = FRA value = 1340 }
		command = { type = secedeprovince which = FRA value = 1341 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = domestic which = democratic value = 2 }
		command = { type = domestic which = defense_lobby value = -5 }
		command = { type = trigger which = 44 }
		command = { type = trigger which = 45 }
		command = { type = secedeprovince which = HOL value = 1354 } #Indonesia
		command = { type = secedeprovince which = HOL value = 1355 }
		command = { type = secedeprovince which = HOL value = 1356 }
		command = { type = secedeprovince which = HOL value = 1357 }
		command = { type = secedeprovince which = HOL value = 1358 }
		command = { type = secedeprovince which = HOL value = 1359 }
		command = { type = secedeprovince which = HOL value = 1628 }
		command = { type = secedeprovince which = HOL value = 1629 }
		command = { type = secedeprovince which = HOL value = 1630 }
		command = { type = secedeprovince which = HOL value = 1631 }
		command = { type = secedeprovince which = HOL value = 1632 }
		command = { type = secedeprovince which = HOL value = 1633 }
		command = { type = secedeprovince which = HOL value = 1634 }
		command = { type = secedeprovince which = HOL value = 1635 }
		command = { type = secedeprovince which = HOL value = 1636 }
		command = { type = secedeprovince which = HOL value = 1637 }
		command = { type = secedeprovince which = HOL value = 1638 }
		command = { type = secedeprovince which = HOL value = 1639 }
		command = { type = secedeprovince which = HOL value = 1640 }
		command = { type = secedeprovince which = HOL value = 1641 }
		command = { type = secedeprovince which = HOL value = 1642 }
		command = { type = secedeprovince which = HOL value = 1643 }
		command = { type = secedeprovince which = HOL value = 1645 }
		command = { type = secedeprovince which = HOL value = 1648 }
		command = { type = secedeprovince which = HOL value = 1649 }
		command = { type = secedeprovince which = HOL value = 1650 }
		command = { type = secedeprovince which = HOL value = 1651 }
		command = { type = secedeprovince which = HOL value = 1652 }
		command = { type = secedeprovince which = HOL value = 1653 }
		command = { type = secedeprovince which = HOL value = 1654 }
		command = { type = secedeprovince which = HOL value = 1655 }
		command = { type = secedeprovince which = HOL value = 1656 }
		command = { type = secedeprovince which = HOL value = 1657 }
		command = { type = secedeprovince which = HOL value = 1659 }
		command = { type = secedeprovince which = HOL value = 1660 }
		command = { type = secedeprovince which = HOL value = 1661 }
		command = { type = secedeprovince which = HOL value = 1662 }
		command = { type = secedeprovince which = HOL value = 1663 }
		command = { type = secedeprovince which = HOL value = 1664 }
		command = { type = secedeprovince which = HOL value = 1665 }
		command = { type = secedeprovince which = HOL value = 1673 }
		command = { type = secedeprovince which = HOL value = 1674 }
		command = { type = trigger which = 55500 }
		command = { type = trigger which = 59901 }

	}
	action_b = {
		ai_chance = 10
		name = "EVT_43_ACTB"
		command = { type = sleepevent which = 44 }
		command = { type = sleepevent which = 45 }
		command = { type = dissent value = 5 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
	}
}

#########################################################################
#  The 2-2-6 incident (Japan)
#########################################################################
event = {
	id = 59903
	random = no
	country = JAP

	name = EVT_1_NAME
	desc = EVT_1_DESC
	style = 0
	picture = "226"

	trigger = {
		event = 59999
		OR = {
			event = 55613
			event = 55620
			NOT = { event = 55610 }
		}
		atwar = no
		NOT = {	ispuppet = JAP }
	}

        date = { day = 25 month = february year = 1936 }

	action_a = {
		ai_chance = 90
		name = EVT_1_ACTA
		command = { type = dissent value = 1 }
		command = { type = domestic which = democratic		value = -2 }
		command = { type = domestic which = political_left	value = 1 }
		command = { type = domestic which = defense_lobby	value = -1 }
		command = { type = domestic which = interventionism	value = -1 }
		command = { type = sleepleader which = 101382 } # Nagata
		command = { type = sleepleader which = 101386 } # Nagata
		command = { type = sleepleader which = 101383 } # Watanabe
		command = { type = sleepminister which = 5555 } # Nagata
		command = { type = sleepminister which = 5556 } # Nagata
		command = { type = sleepminister which = 5557 } # Nagata
		command = { type = sleepminister which = 5551 } # Takahashi
		command = { type = sleepteam which = 1938 }     # Nagata
		command = { type = trigger which = 55400 } #->皇道派の壊滅
		command = { type = setflag	which = Toseiha }
		command = { type = clrflag	which = Nagata }
	}
	action_b = {
		ai_chance = 10
		name = EVT_1_ACTB
		command = { type = dissent value = 3 }
		command = { type = domestic which = democratic		value = -4 }	#  NOTE: The B choice effects are stronger than A by design
		command = { type = domestic which = political_left	value = -1 }	#  This represent a greater shift towards the military and
		command = { type = domestic which = freedom		value = -2 }	#  right wing control.
		command = { type = domestic which = interventionism	value = 1 }
		command = { type = domestic which = defense_lobby	value = 1 }
		command = { type = headofstate which = 5013 }		#NS天皇
		command = { type = headofgovernment which = 5550 }	# Masaki
		command = { type = foreignminister which = 5053 }
		command = { type = armamentminister which = 5080 }
		command = { type = ministerofsecurity which = 5105 }
		command = { type = ministerofintelligence which = 5134 }
		command = { type = chiefofstaff which = 5523 }  	# Araki
		command = { type = chiefofarmy which = 5531 }   	# Araki
		command = { type = chiefofnavy which = 5172 }
		command = { type = chiefofair which = 5183 }
		command = { type = sleepleader which = 101382 } # Nagata
		command = { type = sleepleader which = 101386 } # Nagata
		command = { type = sleepleader which = 101383 } # Watanabe
		command = { type = sleepminister which = 5555 } # Nagata
		command = { type = sleepminister which = 5556 } # Nagata
		command = { type = sleepminister which = 5557 } # Nagata
		command = { type = sleepminister which = 5551 } # Takahashi
		command = { type = waketeam which = 1937 }      # Obata
		command = { type = sleepteam which = 1938 }     # Nagata
		command = { type = sleepminister which = 5011 } # 大本営
		command = { type = trigger which = 55401 } #->統制派の壊滅
		command = { type = relation which = CHI value = 20 }
		command = { type = relation which = SOV value = -100 }
		command = { type = setflag	which = Kodoha }
		command = { type = clrflag	which = Toseiha }
		command = { type = clrflag	which = Nagata }
	}
}
################
# Pacific war
#############################################
event = {
	id = 59904
	random = no 
	country = JAP
	
	trigger = {
		event = 59999
		ai = yes
		NOT = { ispuppet = JAP }
		puppet = { country = MAN country = JAP }		# 満洲が日本の属国
		carrier = 4						# 空母四隻以上残存
		NOT = { alliance = { country = JAP country = USA } }
		NOT = { alliance = { country = JAP country = ENG } }
		NOT = { alliance = { country = JAP country = HOL } }
		OR = {
			AND = {
				year = 1941
				NOT = { year = 1942 }
				event = 3800 # Oil Embargo
				OR = {
					AND = {
						month = 1
						NOT = { month = 2 }
						random = 5
					}
					AND = {
#						month = 10
						month = 12
						random = 20
					}
				}
			}
			AND = {
				year = 1942
				event = 3800 # Oil Embargo
				OR = {
					AND = {
						month = 1
						NOT = { month = 2 }
						random = 40
					}
					AND = {
#						month = 10
						month = 12
						random = 50
					}
				}
			}
			AND = {
				year = 1942
				atwar = no
				OR = {
					AND = {
						month = 1
						NOT = { month = 2 }
						random = 15
					}
					AND = {
#						month = 10
						month = 12
						random = 20
					}
				}
			}
			war = { country = JAP country = USA }
			war = { country = JAP country = ENG }
			war = { country = JAP country = AST }
			war = { country = JAP country = NZL }
			war = { country = JAP country = PHI }
			war = { country = JAP country = FRA }
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1935 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		command = { type = sleepevent which = 22000 }
		command = { type = sleepevent which = 22001 }
		command = { type = sleepevent which = 22003 }
		command = { type = war which = USA }
		command = { type = war which = ENG }
		command = { type = war which = HOL }
	}
}
#########################################################################
#  Marco Polo Bridge Incident (Japan, China)
#########################################################################

event = {
	id = 59905
	random = no
	country = JAP

	# Historical event july 1937
        # http://ibiblio.org/pha/monos/144/144chap2.html

	name = EVT_20_NAME
	desc = EVT_20_DESC
	style = 0
	picture = "Marco_Polo"

	trigger = {
		event = 59999
		exists = CHI
		control = { province = 1203 data = JAP }
		control = { province = 1397 data = JAP }
		control = { province = 1398 data = JAP }
		random = 50
		NOT = {
			war = { country = JAP country = CHI }
			puppet = { country = JAP country = CHI }
			war = { country = JAP country = CSX }
			puppet = { country = JAP country = CSX }
			war = { country = JAP country = CGX }
			puppet = { country = JAP country = CGX }
			alliance = { country = JAP country = CHI }
			alliance = { country = JAP country = CSX }
			alliance = { country = JAP country = CGX }
			alliance = { country = CHI country = SOV }
			alliance = { country = CHI country = USA }
			alliance = { country = CHI country = ENG }
			control = { province = 1205 data = JAP } 
			war = { country = JAP country = SOV }
		}
	}

        date = { day = 0 month = june year = 1937 }
        offset = 10
	deathdate = { day = 29 month = august year = 1937 }

	action_a = {
		name = EVT_20_ACTA
		ai_chance = 95
#		command = { type = war which = CHI }
		command = { type = ai_prepare_war	which = CHI }
		command = { type = war which = CSX }
#		command = { type = war which = CGX }
		command = { type = belligerence which = JAP value = -50 } #The DoWs above is for free
		command = { type = relation which = USA value = -10 }
		command = { type = relation which = ENG value = -10 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = CHI value = -50 }
		command = { type = relation which = CSX value = -50 }
		command = { type = relation which = CGX value = -50 }
		command = { type = dissent value = -10 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = manpowerpool value = 50 }
		command = { type = trigger which = 59906 }

	}
	action_b = {
		ai_chance = 5
		name = EVT_20_ACTB
		command = { type = dissent value = 3 }
		command = { type = belligerence which = JAP value = -50 } #Peace, Love and Understanding
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = defense_lobby value = -1 }
		command = { type = sleepevent	which = 55705 }#
		command = { type = sleepevent	which = 55706 }#
		command = { type = sleepevent	which = 55707 }#
	}
}


event = {
	id = 59906
	random = no
	country = CHI

	name = EVT_21_NAME
	desc = EVT_21_DESC
	style = 0
	picture = "Marco_Polo"

	action_a = {
		name = EVT_21_ACTA
		command = { type = domestic which = freedom value = -1 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = construct which = land_fort where = 1236 value = 2 }
		command = { type = construct which = land_fort where = 1238 value = 1 }
		command = { type = secedeprovince which = JAP value = 1237 }
		#command = { type = ai_prepare_war	which = JAP }
		command = { type = trigger which = 55702 }
	}
}
#####################################
	
### Lin Sen finally dies
event = {
	id = 59907
	random = no
	country = U87
	style = 0

	trigger = {
		event = 59999
		OR = {
			event = 374
			AND = {
				random = 95
				headofstate = 59301
			}
		}
	}

	date = { day = 1 month = august year = 1943 }
	offset = 1 
	deathdate = { day = 2 month = august year = 1943 }

	name = "EVT_101_NAME"
	desc = "EVT_101_DESC"
	picture = "minister_died"

	action_a = {
		name = "OK"
		command = { type = sleepminister which = 52001 } # Lin Sen HoS(PA)
		command = { type = sleepminister which = 52023 } # Lin Sen HoS (SC)
		command = { type = sleepminister which = 52039 } # Lin Sen ForeignMinister 
		command = { type = sleepminister which = 59301 } # Lin Sen HoS(PA)
		command = { type = sleepminister which = 59323 } # Lin Sen HoS (SC)
		command = { type = sleepminister which = 59339 } # Lin Sen ForeignMinister (SC)
	}
}
#########################################################################
#  The Nanking Massacre
#########################################################################
event = { 
	id = 59908
	random = no
	country = JAP
	
	trigger = {
		event = 59999
		war = { country = JAP country = CHI }
		control = { province = 1235 data = -1 } # We control Nanjing
	}
	
	name = "EVT_3802_NAME"
	desc = "EVT_3802_DESC"
	style = 0
	picture = "Nanking"
	
	date = { day = 2 month = january year = 1936 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }
	
	action_a = {
		name = "ACTIONNAME3802A" # That will hurt us more than them!
		command = { type = relation which = CHI value = -50 }
		command = { type = relation which = USA value = -20 }
		command = { type = relation which = CGX value = -30 }
		command = { type = belligerence which = JAP value = 10 }	
		command = { type = trigger which = 59909 } # CHI
		command = { type = trigger which = 3724 } # USA
	}
}
#########################################################################
#  The Nanking Massacre
#########################################################################
event = {
	id = 59909
	random = no
	country = CHI

	# Triggered by JAP 3802

	name = "EVT_4100_NAME"
	desc = "EVT_4100_DESC"
	style = 0
	picture = "Nanking"

	action_a = {
		name = "OK" # Tragedy!
		command = { type = relation which = CGX value = 15 }
		command = { type = relation which = CSX value = 20 }
#		command = { type = province_manpower which = 1235 value = -30 }
		command = { type = dissent value = -30 } # National cementation
		command = { type = capital which = 1280 } # Chongqing
		command = { type = sleepevent	which = 55710 }#
	}
}
################
# Guangxi Clique vs China war
########################################
event = {
	id = 59910  # This event belonged to CHI and has been moved event 35570 saved for this spot
	random = no
	country = CGX

	trigger = {
		ai = yes
		exists = CHI
		atwar = no
		OR = {
			AND = {
				event = 60716
				event = 67003
				NOT = { 
					event = 60705 
					event = 67008 
				}
				random = 2
			}
			AND = {
				event = 60716
				event = 67003
				event = 60705
				NOT = { event = 67008 }
				random = 5
			}
			AND = {
				event = 60708
				random = 1
			}
		}
		NOT = { event = 21 }
		NOT = { war = { country = JAP country = CHI } }
		NOT = { alliance = { country = CHI country = CGX } }
	}


	name = "AI_EVENT"
	style = 0

	date = { day = 1 month = may year = 1936 }
	offset = 9
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = war which = CHI }
		command = { type = local_setflag which = CGXInvadeCHI }
	}
}
################
# China offers Guangxi Clique peace
#############################################
event = {
	id = 59911
	random = no
	country = CHI

#	trigger = {
#		war = { country = CGX country = CHI }
#		#NOT = { war = { country = JAP country = CHI } }
#		#NOT = { war = { country = JAP country = CGX } }
#		lost_vp = { country = CGX value = 50 }
#	}

	name = "EVT_27008_NAME"
	desc = "EVT_27008_DESC"
	style = 0

#	date = { day = 1 month = january year = 1936 }
#	offset = 1
#	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_27008_A"
#		ai_chance = 99
		#command = { type = trigger which = 27009 }
		command = { type = inherit which = CGX }
		command = { type = ai which = "switch/CHI_After_CGX.ai" }
	}
	
#	action_b = {
#		name = "EVT_27008_B"
#		ai_chance = 1
#		command = { type = war which = CGX }
#		command = { type = local_setflag which = CHI_Aggresion_Asia }
#	}
}

#########################################################################
#  The Lend-Lease Act
#########################################################################
event = {
	id = 59912
	random = no
	country = USA

	trigger = {
		event = 59999
                event = 32 #The Arsenal of Democracy
		OR = {
				war = { country = USA country = GER }
				AND = {
						war = { country = ENG country = GER }
						government = democratic
						}
			}
			AND = {
					control = { province = 9 data = ENG }
					control = { province = 10 data = ENG }
					control = { province = 13 data = ENG }
					control = { province = 14 data = ENG }
					control = { province = 16 data = ENG }
					control = { province = 19 data = ENG }
			}
}


	name = "EVT_3700_NAME"
	desc = "EVT_3700_DESC"
	style = 0
	picture = "lend_lease"

	date = { day = 10 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME3700A" # Pass the Act
		ai_chance = 98
		command = { type = supplies value = -5000 }
		command = { type = oilpool value = -2500 }
		command = { type = metalpool value = -2500 }
		command = { type = relation which = ENG value = 15 }
		command = { type = relation which = FRA value = 15 }
		command = { type = relation which = CHI value = 15 }
		command = { type = relation which = SOV value = 10 }
		command = { type = relation which = GER value = -15 }
		command = { type = relation which = ITA value = -15 }
		command = { type = relation which = JAP value = -15 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 59913 } # UK
	}
	action_b = {
		name = "ACTIONNAME3700B" # Remain Completely Neutral
		ai_chance = 2
		command = { type = relation which = ENG value = -15 }
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = CHI value = -15 }
		command = { type = relation which = SOV value = -10 }
		command = { type = relation which = GER value = 15 }
		command = { type = relation which = ITA value = 15 }
		command = { type = relation which = JAP value = 15 }
		command = { type = domestic which = interventionism value = -1 }
	}
}
#########################################################################
#  The Lend-Lease Act - The First Shipment
#########################################################################
event = {
	id = 59913
	random = no
	country = ENG

	# Triggered by USA 59912

	name = "EVT_3404_NAME"
	desc = "EVT_3404_DESC"
	style = 0
	picture = "lend_lease"

	action_a = {
		name = "OK" # Excellent!
		command = { type = supplies value = 5000 }
		command = { type = oilpool value = 2500 }
		command = { type = metalpool value = 2500 }

#		command = { type = construct which = ic where = 9 value = 1 } #
#		command = { type = construct which = ic where = 10 value = 1 } #
#		command = { type = construct which = ic where = 13 value = 1 } #
#		command = { type = construct which = ic where = 14 value = 1 } #
#		command = { type = construct which = ic where = 16 value = 1 } #
#		command = { type = construct which = ic where = 19 value = 1 } #
	}
}
#########################################################################
#  Lend-Lease Shipment to the UK
#########################################################################
event = {
	id = 59914
	random = no
	persistent = yes
	country = USA


	trigger = {
		event = 59999
		war = { country = ENG country = GER }
                random = 4 # 4% chance every 8 days
		NOT = { war = { country = ENG country = USA } }
		event = 59912 # English event for Lend-Lease Act
		AND = {
					control = { province = 9 data = ENG }
					control = { province = 10 data = ENG }
					control = { province = 13 data = ENG }
					control = { province = 14 data = ENG }
					control = { province = 16 data = ENG }
					control = { province = 19 data = ENG }
			}
	}

	name = "EVT_3702_NAME"
	desc = "EVT_3702_DESC"
	style = 0
	picture = "lend_lease"

	date = { day = 1 month = january year = 1936 }
	offset = 8
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME3702A" # Send more supplies
		ai_chance = 85
		command = { type = supplies value = -3000 }
		command = { type = oilpool value = -1000 }
		command = { type = metalpool value = -1000 }
		command = { type = relation which = ENG value = 5 }
		command = { type = trigger which = 59915 } # UK
	}
	action_b = {
		name = "ACTIONNAME3702B" # Not this time
		ai_chance = 15
		command = { type = relation which = ENG value = -5 }
	}
}
#########################################################################
#  A Lend-Lease Shipment Arrives from the USA
#########################################################################
event = {
	id = 59915
	random = no
	country = ENG
	persistent = yes

	# Triggered by USA 59914. NOTE: may be triggered several times.

	name = "EVT_3405_NAME"
	desc = "EVT_3405_DESC"
	style = 0
	picture = "lend_lease"

	action_a = {
		name = "OK" # Excellent!
		command = { type = supplies value = 3000 }
		command = { type = oilpool value = 1000 }
		command = { type = metalpool value = 1000 }
#		command = { type = construct which = ic where = 9 value = 1 } #
#		command = { type = construct which = ic where = 10 value = 1 } #
#		command = { type = construct which = ic where = 13 value = 1 } #
#		command = { type = construct which = ic where = 14 value = 1 } #
#		command = { type = construct which = ic where = 16 value = 1 } #
#		command = { type = construct which = ic where = 19 value = 1 } #
	}
}
#########################################################################
#  Lend-Lease Shipment to the USSR
#########################################################################
event = {
	id = 59916
	random = no
	country = USA
	persistent = yes

	trigger = {
		event = 59999
		war = { country = SOV country = GER }
                random = 5 # 5% chance every 12 days
		event = 59912 # Lend-Lease Act passed
                control = { province = 1416 data = SOV } #Irkutsk 
                control = { province = 1552 data = SOV } #Omsk
                control = { province = 1548 data = SOV } #Novosibirsk
		OR = {
                	control = { province = 154 data = SOV } #Archangelsk
                	control = { province = 1789 data = ENG } #In Persia
		}
		NOT = {
			war = { country = SOV country = USA }
		}
	}

	name = "EVT_3703_NAME"
	desc = "EVT_3703_DESC"
	style = 0
	picture = "Lend_Lease_SOV"

	date = { day = 1 month = april year = 1941 }
	offset = 12 # Check for trigger conditions every 12 days
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME3703A" # Send more supplies
		ai_chance = 80
		command = { type = supplies value = -10000 }
		command = { type = rarematerialspool value = -500 }
		command = { type = relation which = SOV value = 1 }
		command = { type = trigger which = 59917 } # USSR
	}
	action_b = {
		name = "ACTIONNAME3703B" # Not this time
		ai_chance = 20
		command = { type = relation which = SOV value = -5 }
	}
}
#########################################################################
#  A Lend-Lease Shipment Arrives from the USA
#########################################################################
event = {
	id = 59917
	random = no
	country = SOV
	persistent = yes
	# Triggered by USA 59916. NOTE: may be triggered several times.

	name = "EVT_2626_NAME"
	desc = "EVT_2626_DESC"
	style = 0
	picture = "Lend_Lease_SOV"

	action_a = {
		name = "OK" # Excellent!
		command = { type = supplies value = 10000 }
		command = { type = rarematerialspool value = 500 }
#		command = { type = construct which = ic where = 1416 value = 2 } #Irkutsk
#		command = { type = construct which = ic where = 1552 value = 2 } #Omsk
#		command = { type = construct which = ic where = 1548 value = 2 } #Novosibirsk
	}
}
#########################################################################
#  Lend-Lease Shipment to Nationalist China
#########################################################################
event = {
	id = 59918
	random = no
	country = USA
	persistent = yes

	trigger = {
		event = 59999
		war = { country = CHI country = JAP }
                random = 6 # 6% chance every 15 days
		event = 59912 # Lend-Lease Act passed
		NOT = { war = { country = CHI country = USA } }
		NOT = { alliance = { country = GER  country = CHI } }
		NOT = { war = { country = CHI country = ENG } }
		NOT = { war = { country = CHI country = HOL } }
	}

	name = "EVT_3725_NAME"
	desc = "EVT_3404_DESC"
	style = 0
	picture = "Lend_Lease_Chi"

	date = { year = 1940 month = january day = 1 }
	offset = 15
	deathdate = { year = 1947 month = december day = 29 }

	action_a = {
		name = "ACTIONNAME3702A" # Send more supplies
		ai_chance = 80
		command = { type = supplies value = -2000 }
		command = { type = relation which = CHI value = 1 }
		command = { type = trigger which = 59919 } # CHI
	}
	action_b = {
		name = "ACTIONNAME3702B" # Not this time
		ai_chance = 20
		command = { type = relation which = CHI value = -5 }
	}
}

#########################################################################
#  A Lend-Lease Caravan Arrives from the USA
#########################################################################
event = {
	id = 59919
	random = no
	country = CHI

	persistent = yes 

	# Triggered by USA 59918. NOTE: may be triggered several times.

	name = "EVT_4102_NAME"
	desc = "EVT_3404_DESC"
	style = 0
	picture = "Lend_Lease_Chi"

	action_a = {
		name = "OK" # Excellent!
		command = { type = supplies value = 1000 }
		command = { type = rarematerialspool value = 500 }
#		command = { type = construct which = ic where = 1361 value = 2 } #Zigong
#		command = { type = construct which = ic where = 1360 value = 2 } #Chengdu
#		command = { type = construct which = ic where = 1364 value = 2 } #Guiyang
		}
}
######################################
# Manchurian Land to Japan
######################################
event = {
	id = 59920
	random = no
	country = MAN
	style = 0

	trigger = {
		event = 59999
		control = { province = 1203 data = JAP } # 
		control = { province = 1397 data = JAP } # 
		control = { province = 1398 data = JAP } # 
		control = { province = 1386 data = MAN } # Xilinhot
		}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 3 month = january year = 1948 }

	name = "EVT_3831_NAME"
	desc = "EVT_3831_DESC"

	picture = "Nomonhan"

	action_a = {
		name = "OK" # Opportunists
		command = { type = secedeprovince which = JAP value = 1386 } # 
	}
}
#########################################################################
#  Xi'an Incident
#########################################################################

event = {
	id = 59921
	random = no
	country = CHI

	name = EVT_90_NAME
	desc = EVT_90_DESC
	picture = "chinese_incident"
	style = 0

	trigger = {
		event = 59999
		war = { country = CHI country = CHC }
		headofgovernment = 52002 # both Chiang Kai Shek
		NOT = {
			war = { country = CHI country = JAP }
		}
		random = 30
	}

	date = { day = 0 month = march year = 1936 }
	offset = 15
	deathdate = { day = 29 month = february year = 1937 }

	action_a = {
		name = EVT_90_ACTA
		ai_chance = 80
		command = { type = dissent value = -5 }
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = domestic which = democratic value = 1 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = relation which = CHC value = 10 }
		command = { type = relation which = CSX value = 20 }
		command = { type = relation which = CGX value = 10 }
		command = { type = relation which = CYN value = 5 }
		command = { type = relation which = CXB value = 10 }
		command = { type = relation which = SIK value = 15 }
		command = { type = sleepleader which = 50011 } #Zhang
		command = { type = sleepminister which = 52008 } # #Zhang
	}
	action_b = {
		name = EVT_90_ACTB
		ai_chance = 10
		command = { type = dissent value = 10 } #loss of support (mainly Manchurian exiles)
		command = { type = domestic which = democratic value = -1 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = freedom value = 2 }
		command = { type = relation which = CHC value = -20 }
		command = { type = relation which = CGX value = -5 }
		command = { type = relation which = CSX value = -10 }
		command = { type = relation which = CYN value = -5 }
		command = { type = relation which = CXB value = -5 }
		command = { type = relation which = SIK value = -5 }
		command = { type = sleepleader which = 50011 } #Zhang
		command = { type = sleepminister which = 52008 } # #Zhang
		command = { type = sleepevent which = 59922 } #Alt Unified Front
	}
	action_c = {
		name = EVT_90_ACTC
		ai_chance = 10
		command = { type = dissent value = 15 } #anti-communist dissent
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = alliance which = CHC }
		command = { type = alliance which = CSX }
		command = { type = alliance which = CGX }
		command = { type = alliance which = CYN }
		command = { type = alliance which = CXB }
		command = { type = alliance which = SIK }
		command = { type = domestic which = democratic value = 2 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = free_market value = -1 }
		command = { type = domestic which = interventionism value = 2 }
		command = { type = domestic which = freedom value = 2 }
		command = { type = sleepevent which = 59922 } #Alt Unified Front
	}

}
event = {
	id = 59922
	country = CHI
	random = no

	trigger = {
		event = 59999
		OR = {
			AND = { 
				war = { country = CHI country = JAP }
				event = 59906
			}
			AND = {
				OR = {
					war = { country = CHI country = JAP }
					war = { country = CHC country = JAP }
					war = { country = CSX country = JAP }
					war = { country = CGX country = JAP }
				}
				NOT = { event = 59906 }
			}
		}
		NOT = { alliance = { country = CHI country = JAP } }
		NOT = { alliance = { country = CSX country = JAP } }
		NOT = { alliance = { country = CHC country = JAP } }
		NOT = { alliance = { country = CGX country = JAP } }
		NOT = { alliance = { country = CYN country = JAP } }
		NOT = { alliance = { country = CXB country = JAP } }
		OR = {
			NOT = { ispuppet = CSX }
			puppet = { country = CSX country = CHI }
			puppet = { country = CSX country = CHC }
			puppet = { country = CSX country = CGX }
			puppet = { country = CSX country = CYN }
			puppet = { country = CSX country = CXB }
		}
		OR = {
			NOT = { ispuppet = CHC }
			puppet = { country = CHC country = CHI }
			puppet = { country = CHC country = CSX }
			puppet = { country = CHC country = CGX }
			puppet = { country = CHC country = CYN }
			puppet = { country = CHC country = CXB }
		}
		OR = {
			NOT = { ispuppet = CGX }
			puppet = { country = CGX country = CHI }
			puppet = { country = CGX country = CSX }
			puppet = { country = CGX country = CHC }
			puppet = { country = CGX country = CYN }
			puppet = { country = CGX country = CXB }
		}
		OR = {
			NOT = { ispuppet = CYN }
			puppet = { country = CYN country = CHI }
			puppet = { country = CYN country = CSX }
			puppet = { country = CYN country = CHC }
			puppet = { country = CYN country = CGX }
			puppet = { country = CYN country = CXB }
		}
		OR = {
			NOT = { ispuppet = CXB }
			puppet = { country = CXB country = CHI }
			puppet = { country = CXB country = CSX }
			puppet = { country = CXB country = CHC }
			puppet = { country = CXB country = CGX }
			puppet = { country = CXB country = CYN }
		}

	}

	name = EVT_91_NAME
	desc = EVT_91_DESC
	style = 0

	date = { day = 1 month = march year = 1937 }
	offset = 7
	deathdate = { day = 29 month = december year = 1942 }

	action_a = {
		name = EVT_91_ACTA
		ai_chance = 95
		command = { type = domestic which = interventionism value = 1 }
		command = { type = domestic which = democratic value = 1 }
		command = { type = domestic which = political_left value = 1 }
		command = { type = domestic which = freedom value = 1 }
		command = { type = dissent value = -5 }
		command = { type = peace which = CHC value = 0 }
#		command = { type = peace which = CSX value = 1 } #just in case
#		command = { type = peace which = CGX value = 1 } #just in case
#		command = { type = peace which = CYN value = 1 } #just in case
#		command = { type = peace which = CXB value = 1 } #just in case
#		command = { type = peace which = SIK value = 1 } #just in case
		command = { type = alliance which = CHC }
		command = { type = alliance which = CSX }
		command = { type = alliance which = CGX }
		command = { type = alliance which = CYN }
		command = { type = alliance which = CXB }
#		command = { type = alliance which = SIK }
		command = { type = setflag	which = chiAtkJap_WithAll }
	}

	action_b = {
		name = EVT_91_ACTB
		ai_chance = 5
		command = { type = domestic which = interventionism value = -1 }
		command = { type = domestic which = political_left value = -1 }
		command = { type = domestic which = freedom value = -1 }
		command = { type = dissent value = 5 }
		command = { type = relation which = CHC value = -10 }
		command = { type = relation which = CSX value = -15 }
		command = { type = relation which = CGX value = -10 }
		command = { type = setflag	which = chiAtkJap_Only }
	}
}
#########################################################################
# Japan puts Pressure on Siam (Axis Japan)
#########################################################################
event = { 
	id = 59926
	random = no
	country = JAP
	
	trigger = {
		event = 59999
		alliance = { country = JAP country = GER }
		exists = VIC
		exists = SIA
		event = 59908
		NOT = { 
			war = { country = JAP country = SIA } 
		}
	}
	
	date = { day = 1 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }
	
	name = "EVT_3806_NAME"
	desc = "EVT_3806_DESC"
       picture = "siam"
	style = 0
	
	action_a = {
		name = "ACTIONNAME3806A" # Lean on Siam
		ai_chance = 95
		command = { type = relation which = SIA value = 5 }
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 4500 } # Siam/Thailand
#		command = { type = sleepevent which = 3807 }
		command = { type = sleepevent which = 59927 }
	}
	action_b = {
		name = "ACTIONNAME3806B" # Siam is Unimportant
		ai_chance = 5
#		command = { type = sleepevent which = 3807 }
		command = { type = sleepevent which = 59927 }
	}
}
#########################################################################
# Japan puts Pressure on Siam ("Neutral" Japan)
#########################################################################
event = { 
	id = 59927
	random = no
	country = JAP
	
	trigger = {
		event = 59999
		NOT = {
			OR = {
				alliance = { country = JAP country = GER }
				alliance = { country = JAP country = ENG }
				alliance = { country = JAP country = SOV }
			}
		}
		war = { country = JAP country = ENG }
		exists = VIC
		exists = SIA
		event = 59908
		NOT = {
			war = { country = JAP country = SIA }
		}
	}
	
	name = "EVT_3807_NAME"
	desc = "EVT_3807_DESC"
        picture = "siam"
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }
	
	action_a = {
		name = "ACTIONNAME3807A" # Lean on Siam
		ai_chance = 98
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 4501 } # Siam/Thailand
#		command = { type = sleepevent which = 3806 }
		command = { type = sleepevent which = 59926 }
	}
	action_b = {
		name = "ACTIONNAME3807B" # Siam is Unimportant
		ai_chance = 2
		command = { type = relation which = SIA value = 10 }
#		command = { type = sleepevent which = 3806 }
		command = { type = sleepevent which = 59926 }
	}
}
#########################################################################
# トルコの父が逝去した！（司令官・研究機関対応）
#########################################################################

event = {
	id = 59929
	random = no
	country = TUR
	style = 0

	trigger = {
		event = 59999
	}

	date = { year = 1938 month = november day = 10 }
	offset = 1
	deathdate = { year = 1938 month = november day = 11 }

	name = "EVT_345_NAME"
	desc = "EVT_345_DESC"
	picture = "minister_died"

	action_a = {
		name = "OK"
		command = { type = set_domestic which = democratic value = 8 }
		command = { type = set_domestic which = political_left value = 3 }
		command = { type = sleepminister which = 12001 }
		command = { type = headofstate which = 12031 }
		command = { type = headofgovernment which = 12032 }
		command = { type = foreignminister which = 12035 }
		command = { type = armamentminister which = 12004 }
		command = { type = ministerofsecurity which = 12005 }
		command = { type = ministerofintelligence which = 12068 }
		command = { type = chiefofstaff which = 12073 }
		command = { type = chiefofarmy which = 12008 }
		command = { type = chiefofnavy which = 12079 }
		command = { type = chiefofair which = 12010 }
		command = { type = sleepleader which = 61101 } # Kemal
		command = { type = sleepteam which = 3520 } # Kemal
	}
}

#########################################################################
#  Nomonhan Incident / Khalkin Ghol (Japan, USSR) - JAP war in CHI
#########################################################################
event = {
	id = 59930
	random = no
	country = JAP

	# Historical event may to august 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (may - august 1939)

	name = EVT_22_NAME
	desc = EVT_22_DESC
	style = 0
	picture = "Nomonhan"

	trigger = {
		event = 59999
		random = 10
		exists = SOV
		alliance = { country = MAN  country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
		}
		war = { country = JAP country = CHI }
		ai = yes
	}

        date = { day = 11 month = may year = 1939 }
        offset = 6
	deathdate = { day = 20 month = september year = 1939 }

	action_a = {
		name = EVT_22_ACTA
		ai_chance = 98
		command = { type = non_aggression which = JAP where = SOV }
		command = { type = dissent value = 1 }
        	command = { type = manpowerpool value = -40 }
        	command = { type = supplies value = -1500 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 59935 }
		command = { type = sleepevent which = 59931 }
		command = { type = sleepevent which = 59932 }
		command = { type = sleepevent which = 59933 }
		command = { type = domestic which = defense_lobby value = 1 } # one step Hawk intentional
	}
	action_b = {
		name = EVT_22_ACTB
		ai_chance = 2
                command = { type = manpowerpool value = -40 }
                command = { type = supplies value = -1500 }
		command = { type = alliance which = MAN }
		command = { type = alliance which = MEN }
		command = { type = ai_prepare_war which = SOV }
		command = { type = trigger which = 59934 }
		command = { type = sleepevent which = 59931 }
		command = { type = sleepevent which = 59932 }
		command = { type = sleepevent which = 59933 }
		command = { type = domestic which = defense_lobby value = 2 }  # two steps Hawk
	}
}
event = {
	id = 59931
	random = no
	country = JAP

	# Historical event may to august 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (may - august 1939)

	name = EVT_22_NAME
	desc = EVT_22_DESC
	style = 0
	picture = "Nomonhan"

	trigger = {
		event = 59999
		random = 10
		exists = SOV
		alliance = { country = MAN  country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
		}
		war = { country = JAP country = CHI }
		ai = no
	}

        date = { day = 11 month = may year = 1939 }
        offset = 6
	deathdate = { day = 20 month = september year = 1939 }

	action_a = {
		name = EVT_22_ACTA
		ai_chance = 98
		command = { type = non_aggression which = JAP where = SOV }
		command = { type = dissent value = 1 }
        	command = { type = manpowerpool value = -40 }
        	command = { type = supplies value = -1500 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 59935 }
		command = { type = sleepevent which = 59930 }
		command = { type = sleepevent which = 59932 }
		command = { type = sleepevent which = 59933 }
		command = { type = domestic which = defense_lobby value = 1 } # one step Hawk intentional
	}
	action_b = {
		name = EVT_22_ACTB
		ai_chance = 2
                command = { type = manpowerpool value = -40 }
                command = { type = supplies value = -1500 }
		command = { type = alliance which = MAN }
		command = { type = alliance which = MEN }
		command = { type = war which = SOV }
		command = { type = trigger which = 59934 }
		command = { type = sleepevent which = 59930 }
		command = { type = sleepevent which = 59932 }
		command = { type = sleepevent which = 59933 }
		command = { type = domestic which = defense_lobby value = 2 }  # two steps Hawk
	}
}
#########################################################################
#  Nomonhan Incident / Khalkin Ghol (Japan, USSR) - JAP not war in CHI
#########################################################################
event = {
	id = 59932
	random = no
	country = JAP

	# Historical event may to august 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (may - august 1939)

	name = EVT_22_NAME
	desc = EVT_22_DESC
	style = 0
	picture = "Nomonhan"

	trigger = {
		event = 59999
		random = 10
		exists = SOV
		alliance = { country = MAN  country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
		}
		NOT = { war = { country = JAP country = CHI } }
		ai = yes
	}

        date = { day = 11 month = may year = 1939 }
        offset = 6
	deathdate = { day = 20 month = september year = 1939 }

	action_a = {
		name = EVT_22_ACTB
		ai_chance = 85
                command = { type = manpowerpool value = -40 }
                command = { type = supplies value = -1500 }
		command = { type = alliance which = MAN }
		command = { type = alliance which = MEN }
		command = { type = ai_prepare_war which = SOV }
		command = { type = trigger which = 59934 }
		command = { type = sleepevent which = 59930 }
		command = { type = sleepevent which = 59931 }
		command = { type = sleepevent which = 59933 }
		command = { type = domestic which = defense_lobby value = 2 }  # two steps Hawk
	}
	action_b = {
		name = EVT_22_ACTA
		ai_chance = 15
		command = { type = non_aggression which = JAP where = SOV }
		command = { type = dissent value = 1 }
        	command = { type = manpowerpool value = -40 }
        	command = { type = supplies value = -1500 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 59935 }
		command = { type = sleepevent which = 59930 }
		command = { type = sleepevent which = 59931 }
		command = { type = sleepevent which = 59933 }
		command = { type = domestic which = defense_lobby value = 1 } # one step Hawk intentional
	}
}
event = {
	id = 59933
	random = no
	country = JAP

	# Historical event may to august 1939
        # http://ibiblio.org/pha/monos/144/144chap4.html#Nomonham Incident (may - august 1939)

	name = EVT_22_NAME
	desc = EVT_22_DESC
	style = 0
	picture = "Nomonhan"

	trigger = {
		event = 59999
		random = 10
		exists = SOV
		alliance = { country = MAN  country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
		}
		NOT = { war = { country = JAP country = CHI } }
		ai = no
	}

        date = { day = 11 month = may year = 1939 }
        offset = 6
	deathdate = { day = 20 month = september year = 1939 }

	action_a = {
		name = EVT_22_ACTB
		ai_chance = 85
                command = { type = manpowerpool value = -40 }
                command = { type = supplies value = -1500 }
		command = { type = alliance which = MAN }
		command = { type = alliance which = MEN }
		command = { type = war which = SOV }
		command = { type = trigger which = 59934 }
		command = { type = sleepevent which = 59930 }
		command = { type = sleepevent which = 59931 }
		command = { type = sleepevent which = 59932 }
		command = { type = domestic which = defense_lobby value = 2 }  # two steps Hawk
	}
	action_b = {
		name = EVT_22_ACTA
		ai_chance = 15
		command = { type = non_aggression which = JAP where = SOV }
		command = { type = non_aggression which = JAP where = MON }
		command = { type = dissent value = 10 }
        	command = { type = manpowerpool value = -40 }
        	command = { type = supplies value = -1500 }
		command = { type = relation which = SOV value = -10 }
		command = { type = trigger which = 59935 }
		command = { type = sleepevent which = 59930 }
		command = { type = sleepevent which = 59931 }
		command = { type = sleepevent which = 59932 }
		command = { type = domestic which = defense_lobby value = 1 } # one step Hawk intentional
	}
}

event = {
	id = 59934
	random = no
	country = SOV

	name = EVT_23_NAME
	desc = EVT_23_DESC
	style = 0
	picture = "Nomonhan"

	# triggered by 22

	action_a = {
		name = EVT_23_ACTA
		command = { type = ai which = "switch/SOV_Japan.ai" }
                command = { type = manpowerpool value = -5 }
                command = { type = supplies value = -1000 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = JAP value = -10 }
	}
}
event = {
	id = 59935
	random = no
	country = SOV

	name = EVT_23_NAME
	desc = EVT_23_DESC
	style = 0
	picture = "Nomonhan"

	# triggered by 22

	action_a = {
		name = EVT_23_ACTA
                command = { type = manpowerpool value = -5 }
                command = { type = supplies value = -1000 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = relation which = JAP value = -10 }
		command = { type = non_aggression which = SOV where = MAN }
		command = { type = non_aggression which = SOV where = MEN }
	}
}

#########################################################################
#  Resumption of the Chinese Civil War
#########################################################################

event = {
	id = 59936 #id = 99
	random = no
	country = CHC

	name = EVT_99_NAME
	desc = EVT_99_DESC
	style = 0
	picture = "China_CW"

	trigger = {
		event = 59999
		exists = CHI
		random = 50
		event = 55220
		NOT = {
			alliance = { country = CHI country = CHC }
			war = { country = SOV country = CHC }
			war = { country = USA country = CHC }
			war = { country = JAP country = CHC }
			ispuppet = CHC
			alliance = { country = CHC country = JAP }
			alliance = { country = CHC country = USA }
			alliance = { country = CHC country = SOV }
		}
	}

        date = { day = 0 month = january year = 1941 }
        offset = 5
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 90
		name = EVT_99_ACTA
		command = { type = money value = 10 }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = war which = CHI }
		command = { type = dissent value = -5 } # the time is ripe for the Revolution
		command = { type = trigger which = 100 }
	}

	action_b = {
		ai_chance = 10
		name = EVT_99_ACTB
		command = { type = money value = -10 }
		command = { type = dissent value = 2 }
	}
}

#########################################################################
#  パネイ号事件（アメリカ補完版）
#          第百六十五次スレ 308氏
#########################################################################

event = {
	id = 59938
	random = no
	country = JAP

	name = EVT_80_NAME
	desc = EVT_80_DESC
	style = 0
	picture = "panay"

	trigger = {
		event = 59999
		random = 50
		war = { country = JAP country = CHI }
		control = { province = 1235 data = JAP }
		exists = USA
		NOT = {
			war = { country = JAP country = USA }
		}
	}

	date = { day = 5 month = may year = 1937 }
	offset = 5
	deathdate = { day = 30 month = august year = 1939 }

	action_a = {
		ai_chance = 90
		name = EVT_80_ACTA
		command = { type = domestic which = interventionism value = -1 }
		#command = { type = relation which = USA value = -5 } #（友好度の変更をアメリカの回答後にする）
		#command = { type = money value = -500 } #（賠償金の支払いをアメリカの回答後にする）
		command = { type = trigger which = 59941 } #（元id = 81）
	}
	action_b = {
		ai_chance = 10
		name = EVT_80_ACTB
		command = { type = domestic which = interventionism value = 1 }
		command = { type = belligerence which = JAP value = 1 }
		command = { type = relation which = USA value = -30 }
		command = { type = dissent value = -1 } # 
		command = { type = trigger which = 59944 } #（賠償金を支払わない場合のアメリカの反応）
	}
}

#########################################################################
# 張鼓峰事件(ハサン湖事件)
#########################################################################

event = {
	id = 59939
	random = no
	country = JAP

	name = EVT_24_NAME
	desc = EVT_24_DESC
	style = 0
	picture = "chanfukeng"

	trigger = {
		random = 10
		puppet = { country = MAN country = JAP }
		NOT = {
			war = { country = JAP country = SOV }
			war = { country = GER country = SOV }
			alliance = { country = JAP country = SOV }
                }
		exists = SOV #追加：ソ連が存在
	}

        date = { day = 15 month = july year = 1938 }
        offset = 3
	deathdate = { day = 20 month = september year = 1938 }

	action_a = {
		name = EVT_24_ACTA
                command = { type = manpowerpool value = -3 }
                command = { type = supplies value = -500 }
		command = { type = relation which = SOV value = -5 }
		command = { type = trigger which = 25 }
		command = { type = domestic which = defense_lobby value = 1 }
	}

}

#########################################################################
#  ドイツとの講和を求める(ドイツが日本と同盟かつ日ソ非開戦)
#########################################################################
event = {
	id = 59940
	random = no
	country = SOV

	trigger = {
		war = { country = GER country = SOV }
		alliance = { country = GER country = JAP }
		NOT = { event = 2624 }
		NOT = { event = 2645 }
		random = 35
		OR = {
			control = { province = 56 data = GER } # Paris is not free
			control = { province = 56 data = VIC } # Paris is not free
		}
		OR = {
			AND = {
				lost_national = { country = SOV value = 25 } #maybe raise this number
				NOT = {
					war = { country = GER country = ENG }
					war = { country = GER country = FRA }
					war = { country = GER country = USA }
					war = { country = SOV country = JAP }
				}
			}
			AND = {
				NOT = {
						control = { province = 187 data = SOV } # Leningrad has fallen
						control = { province = 163 data = SOV } # Stalingrad has fallen
						control = { province = 175 data = SOV } # Moscow has fallen
						control = { province = 1907 data = SOV } # Baku has fallen
						control = { province = 1572 data = SOV } # Sverdlovsk has fallen
						war = { country = GER country = JAP }
						war = { country = SOV country = JAP }
						#flag = JAPtripartite
						war = { country = GER country = ITA } # To avoid exploits
					}
			   	}
		   	}
		}

	name = "EVT_2624_NAME"
	desc = "EVT_2624_DESC"
	style = 0
	picture = "Bitter_Peace"

	date = { day = 1 month = january year = 1936 }
	offset = 10 # Check for trigger conditions every seven days
	deathdate = { day = 30 month = december year = 1963 }

	action_a = {
		name = "ACTIONNAME2624A" # We surrender! Just let us keep what we still have.
		ai_chance = 100
		command = { type = relation which = ENG value = -15 }
		command = { type = relation which = FRA value = -15 }
		command = { type = relation which = USA value = -15 }
		command = { type = dissent value = 15 }
		command = { type = set_domestic which = interventionism value = 3 }
		command = { type = sleepevent which = 2645 }
		command = { type = sleepevent which = 364 }
		command = { type = removecore which = 231 }
		command = { type = removecore which = 232 }
		command = { type = removecore which = 233 }
		command = { type = headofgovernment which = 4075 } #Beria
		#command = { type = armamentminister which = 4014 }
		command = { type = ministerofsecurity which = 4041 } #Beria
		command = { type = sleepminister which = 4002 } #Stalin
		#command = { type = sleepminister which = 4074 }
		#command = { type = sleepminister which = 4059 }
		#command = { type = sleepminister which = 4073 }
		command = { type = sleepminister which = 4034 } #Molotov
		#command = { type = sleepminister which = 4076 } 
		#command = { type = sleepminister which = 4072 } 
		command = { type = trigger which = 2024 } # GER
	}
	action_b = {
		name = "ACTIONNAME2624B" # Fight to the bitter end!
		ai_chance = 0
		command = { type = dissent value = 30 }
		command = { type = relation which = ENG value = 15 }
		command = { type = relation which = FRA value = 15 }
		command = { type = relation which = USA value = 15 }
		command = { type = sleepevent which = 2624 }
		command = { type = sleepevent which = 2645 }
	}
}

#########################################################################
#  パネイ号事件（アメリカの反応）
#########################################################################

event = {
	id = 59941
	random = no
	country = USA

	name = "EVT_59941_NAME"
	desc = "EVT_59941_DESC"
	style = 0
	picture = "panay"

	# Triggered by Japan event 59938

	action_a = {
		ai_chance = 90
		name = "EVT_59941_ACTA"
		command = { type = relation which = JAP value = -5 }
		command = { type = money value = 500 }
		#command = { type = dissent value = 1 } # 賠償金で和解する場合、不満度は上昇させない
		command = { type = trigger which = 59942 } # 賠償金による和解
	}
	action_b = {
		ai_chance = 10
		name = "EVT_59941_ACTB"
		command = { type = dissent value = 5 } # 不満度+5
		command = { type = domestic which = interventionism value = 1 } # 干渉主義+1
		command = { type = relation which = JAP value = -15 }
		command = { type = trigger which = 59943 } # 日米関係の悪化
	}
}

event = {
	id = 59942
	random = no
	country = JAP

	name = "EVT_59942_NAME"
	desc = "EVT_59942_DESC"
	style = 0
	picture = "panay"

	action_a = {
		name = "EVT_59942_ACTA"
		command = { type = relation which = USA value = -5 }
		command = { type = money value = -500 }
	}
}

event = {
	id = 59943
	random = no
	country = JAP

	name = "EVT_59943_NAME"
	desc = "EVT_59943_DESC"
	style = 0
	picture = "panay"

	action_a = {
		name = "EVT_59942_ACTA"
		command = { type = relation which = USA value = -15 }
	}
}


#########################################################################
#  パネイ号事件（賠償金を支払わない場合のアメリカの反応）
#########################################################################

event = {
	id = 59944
	random = no
	country = USA

	name = "EVT_59941_NAME"
	desc = "EVT_59944_DESC"
	style = 0
	picture = "panay"

	# Triggered by Japan event 59938

	action_a = {
		ai_chance = 70
		name = "EVT_59944_ACTA"
		command = { type = relation which = JAP value = -30 }
	}
	action_b = {
		ai_chance = 30
		name = "EVT_59944_ACTB"
		command = { type = dissent value = 1 } # 不満度+1
		command = { type = domestic which = interventionism value = 1 } # 干渉主義+1
		command = { type = relation which = JAP value = -30 }
	}
}

#########################################################################
#  アルバニア併合
#########################################################################
event = { 
	id = 59950
	random = no
	country = ITA
	
	trigger = {
			exists = ALB
		OR = {
			event = 2006 # Germany annexes Bohemia and Moravia - Mussolini feels he must not be outdone...
			event = 2011
		}
		NOT = {
			OR = {
				alliance = { country = ALB country = ITA }
				war = { country = ALB country = ITA }
			}
		}
			flag = ITA_NOT_ETH # イタリアがエチオピアへ侵攻していない。
			OR = {
				AND = {
					exists = ETH
					NOT = { puppet = { country = ETH country = ITA } }
				}
				NOT = { control = { province = 1046 data = ITA } } # アジスアベバ
			}
	}
	name = "EVT_2902_NAME"
	desc = "EVT_2902_DESC"
	style = 0
	picture = "Albania"
	
	date = { day = 25 month = march year = 1939 }
	
	action_a = {
		name = "ACTIONNAME2902A" # Send an Ultimatum to King Zog
		ai_chance = 25
		command = { type = domestic which = interventionism value = 1 }
		command = { type = trigger which = 3500 } #Alb
		command = { type = relation which = ALB value = -20 }
		command = { type = relation which = YUG value = -5 }
		command = { type = relation which = GRE value = -5 }
	}
	action_b = {
		name = "ACTIONNAME2902B" # We have no need of Albania
		ai_chance = 75
		command = { type = domestic which = interventionism value = -1 }
		command = { type = relation which = ALB value = 20 }
		command = { type = relation which = YUG value = 5 }
		command = { type = relation which = GRE value = 5 }
		command = { type = setflag which = ITA_NOT_ALB }
	}
}

############################
# 元イベントsleep
############################
event ={
	id = 59999
	random = no
	country = YEM # イエメン - 
                      # ここでプレイする人はいないだろうと思ったので。
		      # 仮にプレイしても別に問題ない
		      #（変なイベントメッセージが出るのを我慢さえすれば）
	style = 0
	trigger = {
#		AI = yes
	}

        date = { day = 0 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	name = "AI_EVENT"
	desc = "AI_EVENT"

	action_a = { # 
		command = { type = sleepevent which = 186 } # 日本政局
		command = { type = sleepevent which = 187 } # 日本政局
		command = { type = sleepevent which = 188 } # 日本政局
		command = { type = sleepevent which = 189 } # 日本政局
		command = { type = sleepevent which = 190 } # 日本政局
		command = { type = sleepevent which = 43 }   # 日本降伏
		command = { type = sleepevent which = 3814 } # 支那降伏
		command = { type = sleepevent which = 3819 } # 傀儡支那
		command = { type = sleepevent which = 1 }    # 2.26
		command = { type = sleepevent which = 22002 }# 太平洋戦争
		command = { type = sleepevent which = 20 }   # 盧溝橋事件
		command = { type = sleepevent which = 21 }   # 盧溝橋事件

		command = { type = sleepevent which = 3802 } # 南京大虐殺
		command = { type = sleepevent which = 4100 } # 南京大虐殺
		command = { type = sleepevent which = 27005 } # 広西対国民党
		command = { type = sleepevent which = 27008 } # 広西対国民党
		command = { type = sleepevent which = 3831 } # 錫林浩特割譲
		command = { type = sleepevent which = 3700 } # レンドリース
		command = { type = sleepevent which = 3404 } # レンドリース
		command = { type = sleepevent which = 3702 } # レンドリース
		command = { type = sleepevent which = 3405 } # レンドリース
		command = { type = sleepevent which = 3703 } # レンドリース
		command = { type = sleepevent which = 2626 } # レンドリース
		command = { type = sleepevent which = 3725 } # レンドリース
		command = { type = sleepevent which = 4102 } # レンドリース
		command = { type = sleepevent which = 90 }   # 西安事件
		command = { type = sleepevent which = 91 }   # 統一戦線結成
		command = { type = sleepevent which = 345 }  # トルコの父の死
		command = { type = sleepevent which = 22 }   # ノモンハン事件(日本)
		command = { type = sleepevent which = 23 }   # ノモンハン事件(ソ連)
		command = { type = sleepevent which = 99 }   # 中国内戦
		command = { type = sleepevent which = 80 }   # パネイ号事件
		command = { type = sleepevent which = 81 }   # パネイ号事件（アメリカの反応）
		command = { type = sleepevent which = 24 }   # 張鼓峰事件(ハサン湖事件)
		command = { type = sleepevent which = 4104 } # 中国工場移転
		command = { type = sleepevent which = 4105 } # 中国工場移転
		command = { type = sleepevent which = 4106 } # 中国工場移転
		command = { type = sleepevent which = 4107 } # 中国工場移転
		command = { type = sleepevent which = 4108 } # 中国工場移転
		command = { type = sleepevent which = 4109 } # 中国工場移転
		command = { type = sleepevent which = 2031 } # クロアチア独立
#		command = { type = sleepevent which = 27010 } #国民党対軍閥AI
	}
}
