####################################
# China Spheres adjustments events 31001 - 31100 by Lothos
####################################
################
# Asia/Pacific
#
#    Sikiang
#############################################
event = {
	id = 31001
	random = no 
	country = SIK
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = SIK country = CHI } }
		OR = {
				AND = {
					attack = CHI
					war = { country = SIK country = CHI }
					}
			flag = CHI_Aggresion_Asia
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		#command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
#    Xibei San Maa
#############################################
event = {
	id = 31002
	random = no 
	country = CXB
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = CXB country = CHI } }
		OR = {
			AND = {
					attack = CHI
					war = { country = CXB country = CHI }
					}
			flag = CHI_Aggresion_Asia
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
		command = { type = end_puppet }
		command = { type = leave_alliance }
	}
}
################
#    Shanxi
#############################################
event = {
	id = 31003
	random = no 
	country = CSX
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = CSX country = CHI } }
		OR = {
			AND = {
					attack = CHI
					war = { country = CSX country = CHI }
					}
			flag = CHI_Aggresion_Asia
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
#    Yunnan 
#############################################
event = {
	id = 31004
	random = no 
	country = CYN
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = CYN country = CHI } }
		OR = {
			AND = {
					attack = CHI
					war = { country = CYN country = CHI }
					}
			flag = CHI_Aggresion_Asia
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
#    Communist China
#############################################
event = {
	id = 31005
	random = no 
	country = CHC
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = CHC country = CHI } }
		OR = {
			AND = {
					attack = CHI
					war = { country = CHC country = CHI }
					}
			flag = CHI_Aggresion_Asia
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		#command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
#    Guangxi Clique
#############################################
event = {
	id = 31006
	random = no 
	country = CGX
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = CGX country = CHI } }
		OR = {
			AND = {
					attack = CHI
					war = { country = CGX country = CHI }
					}
			flag = CHI_Aggresion_Asia
		}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
	}
}
################
#    Tibet
#############################################
event = {
	id = 31007
	random = no 
	country = TIB
	
	trigger = {
		ai = yes
		NOT = { alliance = { country = TIB country = CHI } }
		AND = {
				attack = CHI
				war = { country = TIB country = CHI }
					}
	}

	name = "AI_EVENT"
	style = 0	
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		#command = { type = setflag which = CHI_Aggresion_Asia }
		command = { type = ai which = "switch/CHI_Aggression_Warlords.ai" }
		command = { type = ai which = "Air_Ground.ai" }
		#command = { type = sleepevent which = 20 }
	}
}