#########################################################################
#
#		日本・極東追加イベント（支那研究機関イベント）
#					by 脳内毛沢東
#
#########################################################################
###### 追加イベント一覧 ############
#########################################################################
# 支那研究機関
#id = 60002 長沙臨時大学
#id = 60003 長沙臨時大学再移転
#id = 60004 国立西南聯合大学成立
#id = 60005 国立西南聯合大学閉鎖
#id = 60010 精華大学の復興
#########################################################################
# 中国軍閥初期設定
#id = 60020#CSX山西
#id = 60021#CGX広西
#id = 60022#CXB西北
#id = 60023#CYN雲南
#id = 60024#CHC中共
#id = 60025#SIK新疆
#id = 60026#TIBチベット
#id = 60027#20-26の親イベント（算出マイナス）
#########################################################################
# 傀儡中国の設定
#（削除）#id = 60040#中国のICを80未満に抑える
#（削除）#id = 60041#元に戻す
#（削除）#id = 60042#中国のICを60未満に抑える
#（削除）#id = 60043#元に戻す
#（削除）#id = 60044#中国の不満度を30以上に保つ
#（削除）#id = 60045#中国の不満度を20以上に保つ
#（削除）#id = 60047#中国が傀儡で満州が安定してれば満州にICを＋
#（削除）#id = 60048#元に戻す
#id = 60049 傀儡中国からアメリカの研究機関を削除
#########################################################################
# 満州国関連
#id = 60050 水豊ダムの完成
#id = 60051 豊満ダムの完成
#########################################################################
# 工場移転関連
#id = 60060 工場移転
#id = 60061 工場移転（日本がプレイヤー）
#id = 60062 工場移転（広東）
#id = 60063 工場復帰
#id = 60064 工場復帰（日本がプレイヤー）
#id = 60065 工場復帰（広東）
#id = 60066 ボーナス資源（60060）削除
#id = 60067 ボーナス資源（60061）を削除（日本がプレイヤー）


#########################################################################
# 長沙臨時大学
#########################################################################
event = {
	id = 60002
	random = no
	country = CHI

	name = "EVT_60002_NAME"
	desc = "EVT_60002_DESC"

	picture = "transfer"
	style = 0

	trigger = {
		war = { country = CHI country = JAP }
	}

	date = { day = 0 month = january year = 1935 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { }
	}
}

event = {
	id = 60003
	random = no
	country = CHI

	name = "EVT_60003_NAME"
	desc = "EVT_60003_DESC"

	picture = "transfer"
	style = 0

	trigger = {
		event = 60002
		event = 59909 #南京大虐殺
	}

	date = { day = 0 month = january year = 1935 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = {  }
	}
}

#########################################################################
# 国立西南聯合大学(雲南)
#########################################################################
event = {
	id = 60004
	random = no
	country = CYN

	name = "EVT_60004_NAME"
	desc = "EVT_60003_DESC"

	picture = "transfer"
	style = 0

	trigger = {
		NOT = { ispuppet = CYN }
		OR = {
			event = 60003
			NOT = { exists = CHI }
			puppet = { country = CHI country = JAP }
		}
	}

	date = { day = 0 month = january year = 1935 }
	offset = 90
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = waketeam which = 11401 } #国立西南聯合大学
	}
}

event = {
	id = 60005
	random = no
	country = CYN

	name = "EVT_60005_NAME"
	desc = "EVT_60005_DESC"

	picture = "transfer"
	style = 0

	trigger = {
		event = 60004
		OR = {
			ispuppet = CYN
			NOT = { war = { country = CHI country = JAP } }
		}
	}

	date = { day = 0 month = january year = 1935 }
	offset = 120
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = sleepteam which = 11401 } #国立西南聯合大学
	}
}
#########################################################################
# 精華大学の復興(台湾)
#########################################################################
event = {
	id = 60010
	random = no
	country = CHI

	name = "EVT_60010_NAME"
	desc = "EVT_60010_DESC"

	style = 0

	trigger = {
		event = 55195 #台湾脱出
	}

	date = { day = 0 month = january year = 1950 }
	offset = 90
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_60010_ACTA"
		command = { type = waketeam which = 1019 } #国立精華大学
	}
}
#########################################################################
#　中国軍閥初期設定
#CSX山西　CGX広西　CXB西北　CYN雲南　CHC中共　SIK新疆　TIBチベ
#########################################################################
event = {
	id = 60020
	random = no
	country = CSX

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1225 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1225 value = -7 where = energy }			#太原
		command = { type = add_prov_resource which = 1225 value = -3 where = metal }			#
		command = { type = add_prov_resource which = 1225 value = -2 where = rare_materials }	#
		command = { type = add_prov_resource which = 1216 value = -3 where = energy }			#済南
		command = { type = add_prov_resource which = 1216 value = -2 where = metal }			#
		command = { type = add_prov_resource which = 1216 value = -0.5 where = rare_materials }	#
	}
}
event = {
	id = 60021
	random = no
	country = CGX

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1258 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1258 value = -10 where = energy }
		command = { type = add_prov_resource which = 1258 value = -5 where = metal }
		command = { type = add_prov_resource which = 1258 value = -2.5 where = rare_materials }
	}
}
event = {
	id = 60022
	random = no
	country = CXB

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1442 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1442 value = -10 where = energy }
		command = { type = add_prov_resource which = 1442 value = -5 where = metal }
		command = { type = add_prov_resource which = 1442 value = -2.5 where = rare_materials }
	}
}
event = {
	id = 60023
	random = no
	country = CYN

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1307 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1307 value = -10 where = energy }
		command = { type = add_prov_resource which = 1307 value = -5 where = metal }
		command = { type = add_prov_resource which = 1307 value = -2.5 where = rare_materials }
	}
}
event = {
	id = 60024
	random = no
	country = CHC

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1271 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1271 value = -10 where = energy }
		command = { type = add_prov_resource which = 1271 value = -5 where = metal }
		command = { type = add_prov_resource which = 1271 value = -2.5 where = rare_materials }
	}
}
event = {
	id = 60025
	random = no
	country = SIK

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1433 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1433 value = -10 where = energy }
		command = { type = add_prov_resource which = 1433 value = -5 where = metal }
		command = { type = add_prov_resource which = 1433 value = -2.5 where = rare_materials }
	}
}
event = {
	id = 60026
	random = no
	country = TIB

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
		event = 60027
		owned = { province = 1453 data = -1 }
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = free_ic value = 4 }
		command = { type = free_energy value = 10 }
		command = { type = free_metal value = 5 }
		command = { type = free_rare_materials value = 2.5 }
		command = { type = add_prov_resource which = 1453 value = -10 where = energy }
		command = { type = add_prov_resource which = 1453 value = -5 where = metal }
		command = { type = add_prov_resource which = 1453 value = -2.5 where = rare_materials }
	}
}
event = {
	id = 60027
	random = no
	country = CHI
	
	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = ""

	trigger = {
	}

	date = { day = 1 month = january year = 1935 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = construct which = ic where = 1225 value = -2  }	#太原
		command = { type = construct which = ic where = 1216 value = -2  }	#済南
		command = { type = construct which = ic where = 1258 value = -4  }
		command = { type = construct which = ic where = 1442 value = -4  }
		command = { type = construct which = ic where = 1307 value = -4  }
		command = { type = construct which = ic where = 1271 value = -4  }
		command = { type = construct which = ic where = 1433 value = -4  }
		command = { type = construct which = ic where = 1453 value = -4  }
	}
}

#########################################################################
# 傀儡中国からアメリカの研究機関を削除
#########################################################################
event = {
	id = 60049
	random = no
	country = CHI

	name = AI_EVENT
	desc = AI_EVENT
	style = 0
	
	action_a = {
		name = "OK"
		command = { type = sleepleader which = 50370 }
		command = { type = sleepteam which = 1005 }
		command = { type = sleepteam which = 1007 }
	}
}

########################################################################
# 満州開発
########################################################################
event = {
	id = 60050
	random = no
	#country = JAP
	name = "EVT60050N"
	desc = "EVT60050D"

	trigger = {
		control = { province = 1393 data = -1 } 
		OR = {
			control = { province = 1394 data = MAN } 
			control = { province = 1394 data = -1  } 
		}
	}

	date = { day = 28 month = september year = 1941 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }

	style = 0
	picture = "suihou-dam"

	action_a = {
		name = "ACT60050A" #
		command = { type = construct which = ic where = 1393 value = 2 }
		command = { type = add_prov_resource which = 1393 value = 10 where = energy }
		#command = { type = trigger which = 60051 }
	}
}
event = {
	id = 60051
	random = no
	#country = MAN
	name = "EVT60050N"
	desc = "EVT60050D"

	trigger = {
		event = 60050
		control = { province = 1394 data = -1  } 
	}

	date = { day = 28 month = september year = 1941 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }

	style = 0
	picture = "suihou-dam"

	action_a = {
		name = "ACT60050A" #
		command = { type = construct which = ic where = 1394 value = 3 }
		command = { type = construct which = infrastructure where = 1394 value = 20 }
		command = { type = add_prov_resource which = 1394 value = 20 where = energy }
		command = { type = add_prov_resource which = 1394 value = 10 where = metal }
	}
}

event = {
	id = 60052
	random = no
	#country = JAP
	name = "EVT60051N"
	desc = "EVT60051D"

	trigger = {
		control = { province = 1376 data = -1 } 
		OR = {
		control = { province = 1378 data = -1 } 
		control = { province = 1378 data = MAN } 
		}
	}

	date = { day = 1 month = april year = 1943 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }
	
	style = 0
	picture = "houman-dam"

	action_a = {
		name = "ACT60051A" #
		#command = { type = trigger which = 60053 }
		command = { type = construct which = ic where = 1376 value = 2 }
		command = { type = add_prov_resource which = 1376 value = 10 where = energy }
	}
}
event = {
	id = 60053
	random = no
	#country = MAN
	name = "EVT60051N"
	desc = "EVT60051D"

	trigger = {
		event = 60052
		control = { province = 1378 data = -1 } 
	}

	date = { day = 1 month = april year = 1943 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }

	style = 0
	picture = "houman-dam"

	action_a = {
		name = "ACT60050A" #
		command = { type = construct which = ic where = 1378 value = 3 }
		command = { type = construct which = infrastructure where = 1378 value = 20 }
		command = { type = add_prov_resource which = 1378 value = 40 where = energy }
		command = { type = add_prov_resource which = 1378 value = 10 where = metal }
		command = { type = add_prov_resource which = 1378 value = 5 where = rare_materials }
	}
}

########################
# 満州に資源を与える
########################
event = {
	id = 60054
	random = no
	country = MAN
	persistent = yes

	name = "満州開発五ヵ年計画"
	desc = "EVT60054D"

	trigger = {
		month = 0 # 
		NOT = {	month = 1 } # 
		day = 1
		NOT = { day = 2 }

	}

	date = { day = 0 month = january year = 1938 }
	offset = 1
	deathdate = { day = 29 month = january year = 1946 }

	style = 0
	picture = ""

	action_a = {
		name = "ACT60050A" #
		command = { type = add_prov_resource which = 1389 value = 1.5 where = energy }
		command = { type = add_prov_resource which = 1389 value = 1.2 where = metal }
		command = { type = add_prov_resource which = 1389 value = 0.8 where = rare_materials }
		command = { type = add_prov_resource which = 1389 value = 0.5 where = oil }

		command = { type = add_prov_resource which = 1395 value = 2.5 where = energy }
		command = { type = add_prov_resource which = 1395 value = 1.8 where = metal }
		command = { type = add_prov_resource which = 1395 value = 0.5 where = rare_materials }

		command = { type = add_prov_resource which = 1394 value = 1.5 where = energy }
		command = { type = add_prov_resource which = 1394 value = 0.8 where = metal }
		command = { type = add_prov_resource which = 1394 value = 0.5 where = rare_materials }
	}
}

########################
# 工場移転
########################
event = {
	id = 60060 
	random = no
	country = CHI

	name = EVT_86_NAME
	desc = EVT_86_DESC
    picture = "transfer"
	style = 0

	trigger = {
		event = 59999
		war = { country = JAP country = CHI }
		control = { province = 1280 data = CHI } #
		control = { province = 1360 data = CHI } #
		control = { province = 1361 data = CHI } #
	}

	date = { day = 0 month = january year = 1936 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 100
		name = EVT_86_ACTA
		command = { type = setflag which = CHIIndustry }
		command = { type = domestic which = defense_lobby value = 1 }
		command = { type = construct which = ic where = 1225 value = -2 }	# Taiyuan
		command = { type = construct which = ic where = 1235 value = -7 }	# Nanjing
		command = { type = construct which = ic where = 1238 value = -2 }	# Hangzhou
		command = { type = construct which = ic where = 1216 value = -1 }	# Jinan
		command = { type = construct which = ic where = 1228 value = -2 }	# Zhengzhou
		command = { type = construct which = ic where = 1221 value = -1 }	# ホーフェイ
		command = { type = construct which = ic where = 1251 value = -1 }	# ナンシャン
		command = { type = construct which = ic where = 1255 value = -1 }	# チャンシャー
		command = { type = construct which = ic where = 1280 value =  9 }	# Chungking
		command = { type = construct which = ic where = 1361 value =  6 }	# Huaihua
		command = { type = construct which = ic where = 1360 value =  2 }	# チェントゥー
		command = { type = construct which = flak where = 1280 value =  3 }	# Chungking
		command = { type = construct which = infrastructure where = 1280 value = 20 }	# Chungking
		command = { type = construct which = flak where = 1360 value =  2 }	# チェントゥー
		command = { type = construct which = infrastructure where = 1360 value = 20 }	# チェントゥー
		command = { type = construct which = flak where = 1361 value =  2 }	# Huaihua
		command = { type = construct which = infrastructure where = 1361 value = 20 }	# Huaihua
		command = { type = free_energy		value = 16 }
		command = { type = free_metal		value =  8 }
		command = { type = free_rare_materials	value =  4 }
	}

	action_b = {
		ai_chance = 0
		name = EVT_86_ACTB
		command = { type = domestic which = defense_lobby value = -1 }
	}
}
event = {
	id = 60061
	random = no
	country = CHI

	name = EVT_86_NAME
	desc = EVT_86_DESC
    picture = "transfer"
	style = 0

	trigger = {
		event = 59999
		flag = CHIIndustry
		war = { country = JAP country = CHI }
		ai = yes
		NOT = { ai = JAP }
		#control = { province = 1280 data = CHI } #
		#control = { province = 1360 data = CHI } #
		#control = { province = 1361 data = CHI } #
	}

	date = { day = 0 month = january year = 1936 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 100
		name = "すばらしい"
		command = { type = construct which = ic where = 1235 value = -4 }	# Nanjing
		command = { type = construct which = ic where = 1238 value = -2 }	# Hangzhou
		command = { type = construct which = ic where = 1228 value = -2 }	# Zhengzhou
		command = { type = construct which = ic where = 1232 value = -1 }	# 
		command = { type = construct which = ic where = 1253 value = -1 }	# 
		command = { type = construct which = ic where = 1251 value = -1 }	# 
		command = { type = construct which = ic where = 1221 value = -1 }	# ホーフェイ
		command = { type = construct which = ic where = 1251 value = -1 }	# ナンシャン
		command = { type = construct which = ic where = 1255 value = -1 }	# チャンシャー
		command = { type = construct which = ic where = 1280 value =  6 }	# Chungking
		command = { type = construct which = ic where = 1361 value =  5 }	# Huaihua
		command = { type = construct which = ic where = 1360 value =  3 }	# チェントゥー
		command = { type = construct which = flak where = 1280 value =  3 }	# Chungking
		command = { type = construct which = flak where = 1360 value =  3 }	# チェントゥー
		command = { type = construct which = flak where = 1361 value =  3 }	# Huaihua
		command = { type = free_energy		value = 20 }
		command = { type = free_metal		value = 10 }
		command = { type = free_rare_materials	value =  5 }
	}
}

event = {
	id = 60062
	random = no
	country = CHI

	name = EVT_86_NAME
	desc = EVT_86_DESC
    picture = "transfer"
	style = 0
	
	trigger = {
		event = 59999
		flag = CHIIndustry
		war = { country = JAP country = CHI }
		control = { province = 1313 data = CHI } # Guangzhou
		control = { province = 1280 data = CHI } #
		control = { province = 1361 data = CHI } #
	}

	date = { day = 0 month = january year = 1936 }
	offset = 10
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 100
		name = "すばらしい"
		command = { type = construct which = ic where = 1313 value = -8 }	# Guangzhou
		command = { type = construct which = ic where = 1280 value =  5 }	# Chungking
		command = { type = construct which = ic where = 1361 value =  3 }	# Huaihua
	}
}

#########################################################################
#  経済圏の復帰
#########################################################################
event = {
	id = 60063
	random = no
	country = JAP

	name = "EVT_60063_NAME"
	desc = "EVT_60063_DESC"
	picture = "transfer"
	style = 0

	trigger = {
		NOT = { war = { country = JAP country = CHI } }
		event = 60060
		flag = CHIIndustry
		random = 33
	}
	date = { day = 0 month = january year = 1936 }
	offset = 60
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_60063_ACTA"
		command = { type = construct which = ic where = 1225 value =  2 }		# Taiyuan
		command = { type = construct which = ic where = 1235 value =  7 }		# Nanjing
		command = { type = construct which = ic where = 1238 value =  2 }		# Hangzhou
		command = { type = construct which = ic where = 1216 value =  1 }		# Jinan
		command = { type = construct which = ic where = 1228 value =  2 }		# Zhengzhou
		command = { type = construct which = ic where = 1221 value =  1 }		# ホーフェイ
		command = { type = construct which = ic where = 1251 value =  1 }		# ナンシャン
		command = { type = construct which = ic where = 1255 value =  1 }		# チャンシャー
		command = { type = construct which = ic where = 1280 value = -9 }		# Chungking
		command = { type = construct which = ic where = 1361 value = -6 }		# Huaihua
		command = { type = construct which = ic where = 1360 value = -2 }		# チェントゥー
	}
}
event = {
	id = 60064
	random = no
	country = JAP

	name = "EVT_60063_NAME"
	desc = "EVT_60063_DESC"
	picture = "transfer"
	style = 0

	trigger = {
		NOT = { war = { country = JAP country = CHI } }
		event = 60061
		flag = CHIIndustry
		random = 33
	}
	date = { day = 0 month = january year = 1936 }
	offset = 60
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_60063_ACTA"
		command = { type = construct which = ic where = 1235 value =  4 }		# Nanjing
		command = { type = construct which = ic where = 1238 value =  2 }		# Hangzhou
		command = { type = construct which = ic where = 1228 value =  2 }		# Zhengzhou
		command = { type = construct which = ic where = 1232 value =  1 }		# 
		command = { type = construct which = ic where = 1253 value =  1 }		# 
		command = { type = construct which = ic where = 1251 value =  1 }		# 
		command = { type = construct which = ic where = 1221 value =  1 }		# ホーフェイ
		command = { type = construct which = ic where = 1251 value =  1 }		# ナンシャン
		command = { type = construct which = ic where = 1255 value =  1 }		# チャンシャー
		command = { type = construct which = ic where = 1280 value = -6 }		# Chungking
		command = { type = construct which = ic where = 1361 value = -5 }		# Huaihua
		command = { type = construct which = ic where = 1360 value = -3 }		# チェントゥー
	}
}
event = {
	id = 60065
	random = no
	country = JAP

	name = "EVT_60063_NAME"
	desc = "EVT_60063_DESC"
	picture = "transfer"
	style = 0

	trigger = {
		NOT = { war = { country = JAP country = CHI } }
		event = 60062
		flag = CHIIndustry
		random = 33
	}
	date = { day = 0 month = january year = 1936 }
	offset = 60
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_60063_ACTA"
		command = { type = construct which = ic where = 1313 value =  8 }	# Guangzhou
		command = { type = construct which = ic where = 1280 value = -5 }	# Chungking
		command = { type = construct which = ic where = 1361 value = -3 }	# Huaihua
	}
}
event = {
	id = 60066
	random = no
	country = CHI

	name = "EVT_60063_NAME"
	desc = "EVT_60063_DESC"
	picture = "transfer"
	style = 0

	trigger = {
		NOT = { war = { country = JAP country = CHI } }
		event = 60060
		flag = CHIIndustry
	}
	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_60063_ACTA"
		command = { type = free_energy			value = -16 }
		command = { type = free_metal			value =  -8 }
		command = { type = free_rare_materials		value =  -4 }
	}
}

event = {
	id = 60067
	random = no
	country = CHI

	name = "EVT_60063_NAME"
	desc = "EVT_60063_DESC"
	picture = "transfer"
	style = 0

	trigger = {
		NOT = { war = { country = JAP country = CHI } }
		event = 60061
		flag = CHIIndustry
	}
	date = { day = 0 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "EVT_60063_ACTA"
		command = { type = free_energy			value = -20 }
		command = { type = free_metal			value = -10 }
		command = { type = free_rare_materials		value =  -5 }
	}
}