#########################################################################
#  バルカンの占領方針
#########################################################################
#id = 60100#バルカンの占領方針 - バルカン半島の独伊分割(ドイツ)
#id = 60101#バルカンの占領方針 - バルカン半島の独伊分割(イタリア)
#id = 60102#バルカンの占領方針 - ブルガリアへのユーゴ割譲
#id = 60103#バルカンの占領方針 - ハンガリーへのユーゴ割譲

#########################################################################
#  バルカンの占領方針 - クロアチアとセルビア
#########################################################################
#id = 60104#バルカンの占領方針 - クロアチアとセルビアを独立(ドイツ)
#id = 60105#バルカンの占領方針 - クロアチアとセルビアに領土割譲(ドイツ)
#id = 60106#バルカンの占領方針 - クロアチアとセルビアに領土割譲(イタリア)
#id = 60107#クロアチア初期設定
#id = 60108#セルビア初期設定

#########################################################################
#  バルカンの占領方針 - 枢軸ユーゴへのイタリア・ブルガリアの領土要求
#########################################################################
#id = 60110#イタリアの要求 - アドリア海の領土
#id = 60111#イタリアの要求 - ユーゴが譲歩
#id = 60112#ブルガリアの要求 - マケドニアとコソボ
#id = 60113#ブルガリアの要求 - ユーゴが譲歩

#########################################################################
#  German new order in Eastern Europa - Select
#########################################################################
#id = 60115#ドイツ対ソ戦勝 - 統治方法
#id = 60116-23#ドイツ対ソ戦勝 - 傀儡化

#########################################################################
#  German new order in Eastern Europa - UKR & ROM
#########################################################################
#id = 60130# ROMにGERが領土割譲
#id = 60131# ROMにUKRが領土割譲
#id = 60132# UKRにGERが領土割譲

#########################################################################
#  German new order in Eastern Europa - Germany win USSR / Karelia for FIN
#########################################################################
#id = 60135#カレリアをスカンジナビアへ(ドイツ)
#id = 60136#カレリアをスカンジナビアへ(スカンジナビア)
#id = 60137#カレリアをフィンランドへ(ドイツ)
#id = 60138#カレリアをフィンランドへ(フィンランド)

#########################################################################
#  German new order in Northern Europa
#########################################################################
#id = 60140#スカンジナヴィア成立
#id = 60141#SCAを独立させる
#id = 60142#SCA,DEN,SEWを傀儡に
#id = 60143#SCA初期設定
#id = 60144#フィンランド併合 GER
#id = 60145#フィンランド併合 FIN
#id = 60146#フィンランド併合 SCA

#########################################################################
#  German new order in Western Europa - Vichy
#########################################################################
#id = 60150#ドイツによる西欧新体制 - ヴィシーフランス
#id = 60151#ドイツによる西欧新体制 - ヴィシーフランス
#id = 60152#ヴィシーフランスが独力でパリを回復
#id = 60153#ドイツがベルリンを失陥
#id = 60154#
#id = 60155#ドイツ占領地に進駐

#########################################################################
#  German new order in Western Europa - England
#########################################################################
#id = 60160#イギリス本土に親独暫定政権が成立（独ソ戦終了前）
#id = 60161#U73セットアップ
#id = 60163#イギリス本土に親独政権が成立
#id = 60164#U73セットアップ
#id = 60165#U73傀儡化
#id = 60166#free Britain

#########################################################################
#  German new order in Middle East
#########################################################################
#id = 60170#ペルシア再クーデター
#id = 60171#ペルシア再クーデター
#id = 60172#イラク枢軸加盟
#id = 60173#イラク枢軸加盟

#########################################################################
#  German new order in Near East
#########################################################################
#id = 60180#イタリア近東戦略 - トルコ侵略
#id = 60181#トルコ降伏(TUR)
#id = 60182#トルコ降伏(ITA)
#id = 60183#トルコ降伏(TUR)
#id = 60184#ブルガリアが地中海沿岸をイタリアに割譲
#id = 60185#トルコ降伏(TUR)
#id = 60186#トルコ降伏(ITA)
#########################################################################
#  バルカンの占領方針 修正版
#########################################################################
#id = 60187#バルカンの占領方針 - バルカン半島の独伊分割(ドイツ)
#id = 60188#バルカンの占領方針 - イタリア
#id = 60189#バルカンの占領方針 - ハンガリー
#id = 60190#バルカンの占領方針 - ブルガリア
#id = 60191#バルカンの占領方針 - ルーマニア
#id = 60192#バルカンの占領方針 - ユーゴスラヴィア
#id = 60193#バルカンの占領方針 - ギリシア
#id = 60194#バルカンの占領方針 - アルバニア
#id = 60195#バルカンの占領方針 - ドイツによるユーゴ分割
#id = 60196#バルカンの占領方針 - ドイツによるユーゴ分割(ブルガリア)
#id = 60197#バルカンの占領方針 - ドイツによるユーゴ分割(イタリア)
#id = 60198#バルカンの占領方針 - ドイツによるユーゴ分割(アルバニア)
#id = 60199#バルカンの占領方針 - ドイツによるユーゴ分割(ハンガリー)
#id = 60177#バルカンの占領方針 - ドイツによるギリシア分割
#id = 60178#バルカンの占領方針 - ドイツによるギリシア分割(ブルガリア)
#id = 60179#バルカンの占領方針 - ドイツによるギリシア分割(イタリア)
#########################################################################
#  バルカンの占領方針
#########################################################################
#http://blinda.ld.infoseek.co.jp/vkg_215.html
#http://www.geocities.co.jp/SilkRoad/7455/slovensko.html
#event = {
#	id = 60100
#	random = no
#	country = GER
#
#	date = { day = 1 month = September year = 1939 }
#	offset = 30
#	deathdate = { day = 29 month = december year = 1963 }
#
#	trigger = {
#		alliance = { country = ITA country = GER }
#		OR = {
#			owned = { province = 453 data = GER }
#			owned = { province = 453 data = ITA }
#			alliance = { country = YUG country = GER }
#			puppet = { country = YUG country = ITA } 
#			puppet = { country = YUG country = GER } 
#		}
#		OR = {
#			owned = { province = 390 data = GER }
#			owned = { province = 390 data = ITA }
#			alliance = { country = ALB country = GER }
#			puppet = { country = ALB country = ITA } 
#			puppet = { country = ALB country = GER } 
#		}
#		OR = {
#			owned = { province = 401 data = GER }
#			owned = { province = 401 data = ITA }
#			alliance = { country = GRE country = GER }
#			puppet = { country = GRE country = ITA } 
#			puppet = { country = GRE country = GER } 
#		}
#	}
#
#	name = "EVT60100N"
#	desc = "EVT60100D"
#	style = 0
#	picture = "czechs_annexed"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = trigger which = 60101 }
#		command = { type = secedeprovince which = YUG value = 380 } #YUG
#		command = { type = secedeprovince which = YUG value = 381 } #
#		command = { type = secedeprovince which = YUG value = 384 } #
#		command = { type = secedeprovince which = YUG value = 387 } #
#		command = { type = secedeprovince which = YUG value = 389 } #
#		command = { type = secedeprovince which = ITA value = 380 } #YUG
#		command = { type = secedeprovince which = ITA value = 381 } #
#		command = { type = secedeprovince which = ITA value = 384 } #
#		command = { type = secedeprovince which = ITA value = 387 } #
#		command = { type = secedeprovince which = ITA value = 389 } #
#		command = { type = secedeprovince which = ITA value = 413 } #
#		command = { type = secedeprovince which = ITA value = 414 } #
#
#		command = { type = secedeprovince which = ALB value = 415 } #ALB
#		command = { type = secedeprovince which = ALB value = 390 } #
#		command = { type = secedeprovince which = ALB value = 391 } #
#		command = { type = secedeprovince which = ALB value = 392 } #
#		command = { type = secedeprovince which = ITA value = 415 } #ALB
#		command = { type = secedeprovince which = ITA value = 390 } #
#		command = { type = secedeprovince which = ITA value = 391 } #
#		command = { type = secedeprovince which = ITA value = 392 } #
#
#		command = { type = secedeprovince which = GRE value = 393 } #GRE
#		command = { type = secedeprovince which = GRE value = 394 } #
#		command = { type = secedeprovince which = GRE value = 395 } #
#		command = { type = secedeprovince which = GRE value = 398 } #
#		command = { type = secedeprovince which = GRE value = 399 } #
#		command = { type = secedeprovince which = GRE value = 400 } #
#		command = { type = secedeprovince which = GRE value = 402 } #
#		command = { type = secedeprovince which = GRE value = 405 } #
#		command = { type = secedeprovince which = ITA value = 393 } #GRE
#		command = { type = secedeprovince which = ITA value = 394 } #
#		command = { type = secedeprovince which = ITA value = 395 } #
#		command = { type = secedeprovince which = ITA value = 398 } #
#		command = { type = secedeprovince which = ITA value = 399 } #
#		command = { type = secedeprovince which = ITA value = 400 } #
#		command = { type = secedeprovince which = ITA value = 402 } #
#		command = { type = secedeprovince which = ITA value = 405 } #
#		command = { type = secedeprovince which = ITA value = 396 } #GRE
#		command = { type = secedeprovince which = ITA value = 401 } #
#		command = { type = secedeprovince which = ITA value = 403 } #
#		command = { type = secedeprovince which = ITA value = 410 } #
#		command = { type = secedeprovince which = ITA value = 411 } #
#		command = { type = secedeprovince which = ITA value = 412 } #
#	}
#}
#event = {
#	id = 60101
#	random = no
#	country = ITA
#
#	name = "EVT60101N"
#	desc = "EVT60100D"
#	style = 0
#	picture = "czechs_annexed"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = addcore which = 380 }
#		command = { type = secedeprovince which = YUG value = 382 } #YUG
#		command = { type = secedeprovince which = YUG value = 383 } #
#		command = { type = secedeprovince which = YUG value = 385 } #
#		command = { type = secedeprovince which = YUG value = 386 } #
#		command = { type = secedeprovince which = YUG value = 413 } #
#		command = { type = secedeprovince which = YUG value = 414 } #
#		command = { type = secedeprovince which = YUG value = 418 } #
#		command = { type = secedeprovince which = YUG value = 451 } #
#		command = { type = secedeprovince which = YUG value = 452 } #
#		command = { type = secedeprovince which = YUG value = 453 } #
#		command = { type = secedeprovince which = YUG value = 454 } #
#		command = { type = secedeprovince which = YUG value = 455 } #
#		command = { type = secedeprovince which = YUG value = 459 } #
#		command = { type = secedeprovince which = YUG value = 493 } #
#		command = { type = secedeprovince which = YUG value = 494 } #
#		command = { type = secedeprovince which = GER value = 382 } #YUG
#		command = { type = secedeprovince which = GER value = 383 } #
#		command = { type = secedeprovince which = GER value = 385 } #
#		command = { type = secedeprovince which = GER value = 386 } #
#		#command = { type = secedeprovince which = GER value = 413 } #
#		#command = { type = secedeprovince which = GER value = 414 } #
#		command = { type = secedeprovince which = GER value = 418 } #
#		command = { type = secedeprovince which = GER value = 451 } #
#		command = { type = secedeprovince which = GER value = 452 } #
#		command = { type = secedeprovince which = GER value = 453 } #
#		command = { type = secedeprovince which = GER value = 454 } #
#		command = { type = secedeprovince which = GER value = 455 } #
#		command = { type = secedeprovince which = GER value = 459 } #
#		command = { type = secedeprovince which = GER value = 493 } #
#		command = { type = secedeprovince which = GER value = 494 } #
#
#		command = { type = secedeprovince which = GRE value = 396 } #GRE
#		command = { type = secedeprovince which = GRE value = 401 } #
#		command = { type = secedeprovince which = GRE value = 403 } #
#		command = { type = secedeprovince which = GRE value = 410 } #
#		command = { type = secedeprovince which = GRE value = 411 } #
#		command = { type = secedeprovince which = GRE value = 412 } #
#		#command = { type = secedeprovince which = GER value = 396 } #GRE
#		#command = { type = secedeprovince which = GER value = 401 } #
#		#command = { type = secedeprovince which = GER value = 403 } #
#		#command = { type = secedeprovince which = GER value = 410 } #
#		#command = { type = secedeprovince which = GER value = 411 } #
#		#command = { type = secedeprovince which = GER value = 412 } #
#	}
#}
#event = {
#	id = 60102
#	random = no
#	country = ITA
#
#	date = { day = 1 month = September year = 1939 }
#	offset = 30
#	deathdate = { day = 29 month = december year = 1963 }
#
#	trigger = {
#		event = 60100
#		alliance = { country = BUL country = GER }
#		alliance = { country = ITA country = GER }
#		OR = {
#			NOT = { exists = YUG }
#			alliance = { country = YUG country = GER }
#			puppet = { country = YUG country = ITA } 
#			puppet = { country = YUG country = GER } 
#		}
#		OR = {
#			NOT = { exists = GRE }
#			alliance = { country = GRE country = GER }
#			puppet = { country = GRE country = ITA } 
#			puppet = { country = GRE country = GER } 
#		}
#		OR = {
#			owned = { province = 410 data = ITA }
#			#owned = { province = 411 data = ITA }
#			owned = { province = 412 data = ITA }
#			owned = { province = 413 data = ITA }
#			owned = { province = 414 data = ITA }
#		}
#	}
#
#	name = "EVT60102N"
#	desc = "EVT60100D"
#	style = 0
#	picture = "czechs_annexed"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = secedeprovince which = BUL value = 410 }#Thessaloniki
#		#command = { type = secedeprovince which = BUL value = 411 }
#		command = { type = secedeprovince which = BUL value = 412 }
#		command = { type = secedeprovince which = BUL value = 413 }
#		command = { type = secedeprovince which = BUL value = 414 }
#	}
#}
#event = {
#	id = 60103
#	random = no
#	country = GER
#	persistent = yes
#
#	trigger = {
#		event = 60100
#		alliance = { country = HUN country = GER }
#		NOT = { exists = YUG }
#		owned = { province = 493 data = GER }
#	}
#
#	date = { day = 1 month = September year = 1939 }
#	offset = 3
#	deathdate = { day = 29 month = december year = 1963 }
#
#	name = "EVT60103N"
#	desc = "EVT60100D"
#	style = 0
#	picture = "czechs_annexed"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = secedeprovince which = HUN value = 493 }#Novisad
#	}
#}
#
#########################################################################
#  バルカンの占領方針 - croatia&serbia
#########################################################################
event = {
	id = 60104
	random = no
	country = GER

	trigger = {
#		event = 60100
		event = 60187
		event = 60195
		NOT = { exists = YUG }
		owned = { province = 453 data = GER }
		owned = { province = 382 data = GER }
	}

	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT60104N"
	desc = "EVT60104D"
	style = 0
	picture = "VIC"

	action_a = {
		name = "ACT60104A"
		command = { type = construct which = naval_base where = 387 value = 2 }
		command = { type = construct which = naval_base where = 389 value = 2 }
		command = { type = construct which = ic where = 453 value = -4 }
		command = { type = construct which = ic where = 382 value = 7 }
		command = { type = province_keypoints which = 382 value = 1 }
		command = { type = add_prov_resource which = 453 value = -5 where = rare_materials }
		command = { type = add_prov_resource which = 382 value = 8 where = rare_materials }
		command = { type = add_prov_resource which = 453 value = -7 where = metal }
		command = { type = add_prov_resource which = 382 value = 10 where = metal }
		command = { type = add_prov_resource which = 453 value = -10 where = energy }
		command = { type = add_prov_resource which = 382 value = 15 where = energy }
		command = { type = independence which = CRO value = 1 }
		command = { type = independence which = SER value = 1 }
		command = { type = trigger which = 60105 }
		command = { type = dissent value = -10 }
	}
	action_b = {
		name = "ACT60104B"
		command = { }
	}
}
event = {
	id = 60105
	random = no
	country = GER

	name = "EVT60105N"
	desc = "EVT60104D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = CRO }
		command = { type = make_puppet which = SER }
		#command = { type = secedeprovince which = CRO value = 455 }
		#command = { type = secedeprovince which = CRO value = 454 }
		command = { type = secedeprovince which = CRO value = 383 }
		command = { type = secedeprovince which = CRO value = 385 }
		command = { type = secedeprovince which = CRO value = 386 }
		command = { type = secedeprovince which = CRO value = 387 }
		command = { type = secedeprovince which = CRO value = 388 }
		command = { type = secedeprovince which = SER value = 494 }
		command = { type = secedeprovince which = SER value = 453 }
		command = { type = secedeprovince which = SER value = 452 }
		command = { type = secedeprovince which = SER value = 451 }
		command = { type = secedeprovince which = SER value = 418 }
		command = { type = secedeprovince which = SER value = 389 }
		command = { type = trigger which = 60106 }
	}
}
event = {
	id = 60106
	random = no
	country = ITA

	name = "EVT60106N"
	desc = "EVT60104D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "ACT60100A"
		command = { type = removecore which = 387 }
		command = { type = removecore which = 388 }
		command = { type = removecore which = 389 }
		#command = { type = secedeprovince which = CRO value = 455 }
		#command = { type = secedeprovince which = CRO value = 454 }
		command = { type = secedeprovince which = CRO value = 383 }
		command = { type = secedeprovince which = CRO value = 385 }
		command = { type = secedeprovince which = CRO value = 386 }
		command = { type = secedeprovince which = CRO value = 387 }
		command = { type = secedeprovince which = CRO value = 388 }
		command = { type = secedeprovince which = SER value = 494 }
		command = { type = secedeprovince which = SER value = 453 }
		command = { type = secedeprovince which = SER value = 452 }
		command = { type = secedeprovince which = SER value = 451 }
		command = { type = secedeprovince which = SER value = 418 }
		command = { type = secedeprovince which = SER value = 389 }
	}
}
event = {
	id = 60107
	random = no
	country = CRO
	
	trigger = {
		alliance = { country = CRO country = GER }
	}

	date = { day = 1 month = September year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		name = "OK"
		command = { type = manpowerpool value = 20 }
		command = { type = supplies value = 200 }
		command = { type = headofstate which = 30001 }
		command = { type = headofgovernment which = 30002 }
		command = { type = foreignminister which = 30003 }
		command = { type = armamentminister which = 30004 }
		command = { type = ministerofsecurity which = 30005 }
		command = { type = ministerofintelligence which = 30006 }
		command = { type = chiefofstaff which = 30007 }
		command = { type = chiefofarmy which = 30008 }
		command = { type = chiefofnavy which = 30009 }
		command = { type = chiefofair which = 30010 } 
		#command = { type = addcore which = 455 }
		#command = { type = addcore which = 454 }
		command = { type = addcore which = 383 }
		command = { type = addcore which = 385 }
		command = { type = addcore which = 386 }
		command = { type = addcore which = 387 }
		command = { type = addcore which = 388 }
		command = { type = free_ic value = 5 }
		command = { type = free_energy value = 20 }
		command = { type = free_metal value = 10 }
		# command = { type = free_oil value = 10 }
		command = { type = free_rare_materials value = 5 }
		command = { type = sleepevent which = 15072 } #AI_Event for free_stuff
		command = { type = secedeprovince which = GER value = 455 }
		command = { type = secedeprovince which = GER value = 454 }
	}
}
event = {
	id = 60108
	random = no
	country = SER
	
	trigger = {
		alliance = { country = SER country = GER }
	}

	date = { day = 1 month = September year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	name = "AI_EVENT"
	style = 0

	action_a = {
		name = "OK"
		command = { type = manpowerpool value = 20 }
		command = { type = supplies value = 200 }
		command = { type = headofstate which = 547001 }
		command = { type = headofgovernment which = 547002 }
		command = { type = foreignminister which = 547003 }
		command = { type = armamentminister which = 547004 }
		command = { type = ministerofsecurity which = 547005 }
		command = { type = ministerofintelligence which = 547006 }
		command = { type = chiefofstaff which = 547007 }
		command = { type = chiefofarmy which = 547008 }
		command = { type = chiefofnavy which = 547009 }
		command = { type = chiefofair which = 547010 } 
		command = { type = removecore which = 454 }
		command = { type = removecore which = 493 }
		command = { type = removecore which = 415 }
		command = { type = addcore which = 494 }
		command = { type = addcore which = 453 }
		command = { type = addcore which = 452 }
		command = { type = addcore which = 451 }
		command = { type = addcore which = 418 }
		command = { type = addcore which = 389 }
		command = { type = free_ic value = 5 }
		command = { type = free_energy value = 20 }
		command = { type = free_metal value = 10 }
		# command = { type = free_oil value = 10 }
		command = { type = free_rare_materials value = 5 }
		command = { type = sleepevent which = 15056 } #AI_Event for free_stuff
		command = { type = secedeprovince which = GER value = 455 }
		command = { type = secedeprovince which = GER value = 454 }
	}
}

#########################################################################
#  バルカンの占領方針 - Axis_Romania
#########################################################################
#event = {
#	id = 60104
#	random = no
#	country = GER
#	persistent = yes
#
#	trigger = {
#		alliance = { country = ROM country = GER }
#		NOT = { exists = YUG }
#		owned = { province = 494 data = GER }
#	}
#
#	date = { day = 1 month = September year = 1939 }
#	offset = 30
#	deathdate = { day = 29 month = december year = 1963 }
#
#	name = "バルカンの占領方針"
#	desc = "EVT60104D"
#	style = 0
#	picture = "VIC"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = secedeprovince which = ROM value = 494 }#Zrenjanin
#		command = { type = trigger which = 60106 }
#	}
#}
#
#event = {
#	id = 60105
#	random = no
#	country = ITA
#	persistent = yes
#
#	trigger = {
#		alliance = { country = ROM country = ITA }
#		NOT = { exists = YUG }
#		owned = { province = 494 data = ITA }
#	}
#
#	date = { day = 1 month = September year = 1939 }
#	offset = 30
#	deathdate = { day = 29 month = december year = 1963 }
#
#	name = "バルカンの占領方針"
#	desc = "EVT60104D"
#	style = 0
#	picture = "VIC"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = secedeprovince which = ROM value = 494 }#Zrenjanin
#		command = { type = trigger which = 60106 }
#	}
#}
#
#event = {
#	id = 60106
#	random = no
#	country = ROM
#	persistent = yes
#
#	name = "バルカンの占領方針"
#	desc = "EVT60104D"
#	style = 0
#	picture = "VIC"
#
#	action_a = {
#		name = "ACT60100A"
#		command = { type = addcore which = 494 }
#	}
#}

#########################################################################
#  バルカンの占領方針 - 枢軸ユーゴへのイタリアの領土要求
#########################################################################
event = {
	id = 60110
	random = no
	country = ITA

	trigger = {#ユーゴ・イタリアが枢軸でアルバニアとギリシャを併合済み
		alliance = { country = YUG country = GER }
		alliance = { country = ITA country = GER }
		OR = {
			NOT = { exists = ALB }
			alliance = { country = ALB country = GER }
			puppet = { country = ALB country = ITA } 
			puppet = { country = ALB country = GER } 
		}
		OR = {
			NOT = { exists = GRE }
			alliance = { country = GRE country = GER }
			puppet = { country = GRE country = ITA } 
			puppet = { country = GRE country = GER } 
		}
	}

	name = "EVT60110N"
	desc = "EVT60110D"
	style = 0
	picture = "VIC"

	date = { day = 1 month = September year = 1939 }
	offset = 60
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60110A"
		command = { type = trigger which = 60111 } # YUG
	}
	action_b = {
		name = "ACT60110B"
		command = { type = dissent value = 3 }
	}
}
event = {
	id = 60111
	random = no
	country = YUG

	name = "EVT60110N"
	desc = "EVT60110D"
	style = 0
	picture = "VIC"

	action_a = {
		name = "ACT60111A"
		command = { type = dissent value = 5 }
		command = { type = secedeprovince which = ITA value = 380 } # 
		command = { type = secedeprovince which = ITA value = 381 } # 
		command = { type = secedeprovince which = ITA value = 384 } # 
	}
}
event = {
	id = 60112
	random = no
	country = BUL

	trigger = {#ユーゴ・ブルガリア・イタリアが枢軸でアルバニアとギリシャを併合済み､ アドリア海の要求が発生済み
		event = 60110
		alliance = { country = YUG country = GER }
		alliance = { country = ITA country = GER }
		alliance = { country = BUL country = GER }
		OR = {
			NOT = { exists = ALB }
			alliance = { country = ALB country = GER }
			puppet = { country = ALB country = ITA } 
			puppet = { country = ALB country = GER } 
		}
		OR = {
			NOT = { exists = GRE }
			alliance = { country = GRE country = GER }
			puppet = { country = GRE country = ITA } 
			puppet = { country = GRE country = GER } 
		}
	}

	name = "EVT60112N"
	desc = "EVT60112D"
	style = 0
	picture = "VIC"

	date = { day = 1 month = September year = 1939 }
	offset = 60
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60112A"
		command = { type = trigger which = 60113 } # YUG
	}
	action_b = {
		name = "ACT60112B"
		command = { type = dissent value = 3 }
	}
}
event = {
	id = 60113
	random = no
	country = YUG

	name = "EVT60112N"
	desc = "EVT60112D"
	style = 0
	picture = "VIC"

	action_a = {
		name = "ACT60111A"
		command = { type = dissent value = 5 }
		command = { type = secedeprovince which = ALB value = 415 } # 
		command = { type = secedeprovince which = ITA value = 415 } # 
		command = { type = secedeprovince which = BUL value = 413 } # 
		command = { type = secedeprovince which = BUL value = 414 } # 
	}
}




#########################################################################
#  German new order in Eastern Europa
#########################################################################
event = {
	id = 60115
	random = no
	country = GER

	trigger = {
		OR = {
			event = 2625
			event = 2646
		}
		NOT = { war = { country = GER country = HUN } }
		NOT = { war = { country = GER country = BUL } }
		NOT = { war = { country = GER country = ROM } }
		NOT = { war = { country = GER country = FIN } }
		NOT = { war = { country = GER country = UKR } }
		NOT = { war = { country = GER country = U16 } }
		NOT = { war = { country = GER country = CRO } }
		NOT = { war = { country = GER country = SER } }
	}

	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60115A"
		ai_chance = 80
		command = { type = independence which = HUN value = 1 }
		command = { type = independence which = BUL value = 1 }
		command = { type = independence which = ROM value = 1 }
		command = { type = independence which = FIN value = 1 }
		command = { type = independence which = UKR value = 1 }
		command = { type = independence which = U16 value = 1 }#カフカース連邦
		command = { type = independence which = CRO value = 1 }
		command = { type = independence which = SER value = 1 }
		command = { type = trigger which = 60116 }
		command = { type = trigger which = 60117 }
		command = { type = trigger which = 60118 }
		command = { type = trigger which = 60119 }
		command = { type = trigger which = 60120 }
		command = { type = trigger which = 60121 }
		command = { type = trigger which = 60122 }
		command = { type = trigger which = 60123 }
		command = { type = dissent value = -30 }
	}
	action_b = {
		name = "ACT60115B"
		ai_chance = 20
		command = { type = independence which = HUN value = 1 }
		command = { type = independence which = BUL value = 1 }
		command = { type = independence which = ROM value = 1 }
		command = { type = independence which = FIN value = 1 }
		command = { type = independence which = CRO value = 1 }
		command = { type = independence which = SER value = 1 }
		command = { type = trigger which = 60116 }
		command = { type = trigger which = 60117 }
		command = { type = trigger which = 60118 }
		command = { type = trigger which = 60119 }
		command = { type = trigger which = 60122 }
		command = { type = trigger which = 60123 }
		command = { type = dissent value = -20 }
	}
}
event = {
	id = 60116
	random = no
	country = HUN

	trigger = {
			ai = yes
			NOT = { alliance = { country = GER country = HUN } }
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = alliance which = GER }
	}
}

event = {
	id = 60117
	random = no
	country = BUL

	trigger = {
			ai = yes
			NOT = { alliance = { country = GER country = BUL } }
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = alliance which = GER }
	}
}

event = {
	id = 60118
	random = no
	country = ROM

	trigger = {
			ai = yes
			NOT = { alliance = { country = GER country = ROM } }
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = alliance which = GER }
	}
}

event = {
	id = 60119
	random = no
	country = FIN

	trigger = {
			ai = yes
			NOT = { alliance = { country = GER country = FIN } }
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = alliance which = GER }
	}
}

event = {
	id = 60120
	random = no
	country = GER

	trigger = {
			NOT = { ispuppet = UKR }
			exists = UKR
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = UKR }
	}
}

event = {
	id = 60121
	random = no
	country = GER

	trigger = {
			NOT = { ispuppet = U16 }
			exists = U16
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = U16 }
	}
}

event = {
	id = 60122
	random = no
	country = GER

	trigger = {
			NOT = { ispuppet = CRO }
			exists = CRO
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = CRO }
	}
}

event = {
	id = 60123
	random = no
	country = GER

	trigger = {
			NOT = { ispuppet = SER }
			exists = SER
	}

	name = "EVT60115N"
	desc = "EVT60115D"
	style = 0
	picture = "german_marginal_victory"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = SER }
	}
}

#########################################################################
#  German new order in Eastern Europa / Romania spoil
#########################################################################
event = {
	id = 60130
	random = no
	country = GER

	trigger = {
		exists = ROM
		event = 60115
		alliance = { country = GER country = ROM }
		OR = {
			alliance = { country = GER country = UKR }
			NOT = { exists = UKR }
		}
	}

	date = { day = 1 month = September year = 1939 }
	offset = 3
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT60130N"
	desc = "EVT60130D"
	style = 0
	picture = "vienna_diktat"

	action_a = {
		name = "OK"
		command = { type = trigger which = 60131 }
		command = { type = trigger which = 60132 }
		command = { type = secedeprovince which = ROM value = 229 }
		command = { type = secedeprovince which = ROM value = 230 }
		command = { type = secedeprovince which = ROM value = 433 }
		command = { type = secedeprovince which = ROM value = 434 }
		command = { type = secedeprovince which = ROM value = 435 }
		command = { type = secedeprovince which = ROM value = 231 }
		command = { type = secedeprovince which = ROM value = 232 }
		command = { type = secedeprovince which = ROM value = 233 }
		command = { type = secedeprovince which = ROM value = 234 }
		#command = { type = secedeprovince which = ROM value = 235 }
		#command = { type = secedeprovince which = ROM value = 236 }
		command = { type = secedeprovince which = UKR value = 243 }
		command = { type = secedeprovince which = UKR value = 254 }
		command = { type = secedeprovince which = UKR value = 258 }#Rostov
		command = { type = secedeprovince which = UKR value = 259 }
		command = { type = secedeprovince which = UKR value = 261 }
		command = { type = secedeprovince which = UKR value = 262 }
		command = { type = secedeprovince which = UKR value = 265 }
		command = { type = secedeprovince which = UKR value = 266 }
		command = { type = secedeprovince which = UKR value = 267 }
		command = { type = secedeprovince which = UKR value = 268 }
		command = { type = secedeprovince which = UKR value = 269 }
		command = { type = secedeprovince which = UKR value = 271 }
		command = { type = secedeprovince which = UKR value = 161 }
		command = { type = secedeprovince which = UKR value = 162 }
		command = { type = secedeprovince which = UKR value = 163 }#staringrad
		command = { type = secedeprovince which = UKR value = 164 }
	}
}

#########################################################################
#  German new order in Eastern Europa / Ukraine
#########################################################################
event = {
	id = 60131
	random = no
	country = UKR

	name = "EVT60130N"
	desc = "EVT60130D"
	style = 0
	picture = "vienna_diktat"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = GER value = 562 }
		command = { type = secedeprovince which = GER value = 500 }
		command = { type = secedeprovince which = GER value = 501 }
		command = { type = secedeprovince which = GER value = 502 }
		command = { type = secedeprovince which = GER value = 506 }
		command = { type = secedeprovince which = ROM value = 229 }
		command = { type = secedeprovince which = ROM value = 231 }
		command = { type = secedeprovince which = ROM value = 232 }
		command = { type = secedeprovince which = ROM value = 233 }
		command = { type = secedeprovince which = ROM value = 234 }
		#command = { type = secedeprovince which = ROM value = 235 }
		#command = { type = secedeprovince which = ROM value = 236 }
		command = { type = addcore which = 243 }
		command = { type = addcore which = 254 }
		command = { type = addcore which = 258 }#Rostov
		command = { type = addcore which = 259 }
		command = { type = addcore which = 261 }
		command = { type = addcore which = 262 }
		command = { type = addcore which = 265 }
		command = { type = addcore which = 266 }
		command = { type = addcore which = 267 }
		command = { type = addcore which = 268 }
		command = { type = addcore which = 269 }
		command = { type = addcore which = 271 }
		command = { type = addcore which = 161 }
		command = { type = addcore which = 162 }
		command = { type = addcore which = 163 }#staringrad
		command = { type = addcore which = 164 }
		command = { type = removecore which = 499 }
		command = { type = removecore which = 500 }
		command = { type = removecore which = 501 }
		command = { type = removecore which = 502 }
		command = { type = removecore which = 506 }
		command = { type = removecore which = 229 }
		command = { type = removecore which = 231 }
		command = { type = removecore which = 232 }
		command = { type = removecore which = 233 }
		command = { type = removecore which = 234 }
		#command = { type = removecore which = 235 }
		#command = { type = removecore which = 236 }
	}
}

event = {
	id = 60132
	random = no
	country = ROM

	name = "EVT60130N"
	desc = "EVT60130D"
	style = 0
	picture = "vienna_diktat"

	action_a = {
		name = "OK"
		#command = { type = addcore which = 502 }
		command = { type = addcore which = 229 }
		command = { type = addcore which = 231 }
		command = { type = addcore which = 232 }
		command = { type = addcore which = 233 }
		command = { type = addcore which = 234 }
		#command = { type = addcore which = 235 }
		#command = { type = addcore which = 236 }
	}
}

#########################################################################
#  German new order in Eastern Europa - Germany win USSR / Karelia for SCA
#########################################################################
event = {
	id = 60135
	random = no
	country = GER

	trigger = {
		OR = {
			event = 2625
			event = 2646
		}
		exists = SCA
		NOT ={ exists = FIN }
		alliance = { country = SCA country = GER }
	}

	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	name = "EVT60135N"
	desc = "EVT60135D"
	style = 0
	picture = "finland_sweden"

	action_a = {
		name = "ACT60100A" # SCA
		command = { type = trigger which = 60136 } # SCA
		command = { type = secedeprovince which = SCA value = 135 } # 
		command = { type = secedeprovince which = SCA value = 145 } # 
		command = { type = secedeprovince which = SCA value = 146 } # 
		command = { type = secedeprovince which = SCA value = 150 } # 
		command = { type = secedeprovince which = SCA value = 152 } # Karelia
		command = { type = secedeprovince which = SCA value = 103 } # 
		command = { type = secedeprovince which = SCA value = 130 } # 
		command = { type = secedeprovince which = SCA value = 131 } # 
		command = { type = secedeprovince which = SCA value = 132 } # 
		command = { type = secedeprovince which = SCA value = 136 } # 
		command = { type = secedeprovince which = SCA value = 137 } # 
		command = { type = secedeprovince which = SCA value = 138 } # 
		command = { type = secedeprovince which = SCA value = 139 } # 
		command = { type = secedeprovince which = SCA value = 140 } # 
		command = { type = secedeprovince which = SCA value = 141 } # 
		command = { type = secedeprovince which = SCA value = 142 } # 
		command = { type = secedeprovince which = SCA value = 143 } # 
		command = { type = secedeprovince which = SCA value = 144 } # 
		command = { type = secedeprovince which = SCA value = 147 } # 
		command = { type = secedeprovince which = SCA value = 148 } # 
		command = { type = secedeprovince which = SCA value = 149 } # 
	}
}
event = {
	id = 60136
	random = no
	country = SCA
	name = "EVT60135N"
	desc = "EVT60135D"
	style = 0
	picture = "finland_sweden"

	action_a = {
		name = "ACT60136A" # 
		command = { type = dissent value = -5 }
		command = { type = addcore which = 135 } # 
		command = { type = addcore which = 145 } # 
		command = { type = addcore which = 146 } # 
		command = { type = addcore which = 150 } # 
		command = { type = addcore which = 151 } # 
		command = { type = addcore which = 152 } # Karelia
	}
}
#########################################################################
#  German new order in Eastern Europa - Germany win USSR / Karelia for FIN
#########################################################################
event = {
	id = 60137
	random = no
	country = GER

	trigger = {
		OR = {
			event = 2625
			event = 2646
		}
		exists = FIN
		alliance = { country = FIN country = GER }
	}
	
	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }
	
	name = "EVT60135N"
	desc = "EVT60137D"
	style = 0
	picture = "FIN_give_in"

	action_a = {
		name = "ACT60100A"
		command = { type = secedeprovince which = FIN value = 135 } # 
		command = { type = secedeprovince which = FIN value = 145 } # 
		command = { type = secedeprovince which = FIN value = 146 } # 
		command = { type = secedeprovince which = FIN value = 150 } # 
		command = { type = secedeprovince which = FIN value = 151 } # 
		command = { type = secedeprovince which = FIN value = 152 } # Karelia
		command = { type = trigger which = 60138 }
	}
}
event = {
	id = 60138
	random = no
	country = FIN
	name = "EVT60135N"
	desc = "EVT60137D"
	style = 0
	picture = "FIN_give_in"

	action_a = {
		name = "ACT60136A" # 
		command = { type = dissent value = -5 }
		command = { type = addcore which = 135 } # 
		command = { type = addcore which = 145 } # 
		command = { type = addcore which = 146 } # 
		command = { type = addcore which = 150 } # 
		command = { type = addcore which = 151 } # 
		command = { type = addcore which = 152 } # Karelia
	}
}
#########################################################################
#  German new order in Northern Europa
#########################################################################
event = {
	id = 60140
	random = no
	country = GER

	trigger = {
		OR = {
			AND = {
				control = { province = 101 data = GER } # 
				control = { province = 107 data = GER } # 
				control = { province = 294 data = GER } # 
			}
			AND = {
				puppet = { country = SWE country = GER }
				control = { province = 107 data = GER } # 
				control = { province = 294 data = GER } # 
			}
			AND = {
				control = { province = 101 data = GER } # 
				puppet = { country = NOR country = GER }
				control = { province = 294 data = GER } # 
			}
			AND = {
				control = { province = 101 data = GER } # 
				control = { province = 107 data = GER } # 
				puppet = { country = DEN country = GER }
			}
			AND = {
				puppet = { country = SWE country = GER }
				puppet = { country = NOR country = GER }
				control = { province = 294 data = GER } # 
			}
			AND = {
				puppet = { country = SWE country = GER }
				control = { province = 107 data = GER } # 
				puppet = { country = DEN country = GER }
			}
			AND = {
				control = { province = 101 data = GER } # 
				puppet = { country = NOR country = GER }
				puppet = { country = DEN country = GER }
			}
			AND = {
				puppet = { country = SWE country = GER }
				puppet = { country = NOR country = GER }
				puppet = { country = DEN country = GER }
			}
		}
	}

	name = "EVT60140N"
	desc = "EVT60140D"
	style = 0
	picture = "ger_surrender"

	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60140A" # Set up SCA
		ai_chance = 90
		command = { type = inherit which = NOR }
		command = { type = inherit which = SWE }
		command = { type = inherit which = DEN }
		command = { type = trigger which = 60141 }
		command = { type = clrflag which = sweden }
		command = { type = clrflag which = norway }
		command = { type = clrflag which = denmark }
		command = { type = clrflag which = finland }
		command = { type = sleepevent which = 57810 }#Back to Stormaktstiden
		command = { type = sleepevent which = 57811 }
		command = { type = sleepevent which = 57813 }#ポーランドの陣営変え
	}
	action_b = {
		name = "ACT60140B"
		ai_chance = 9
		command = { type = independence which = DEN value = 1 }
		command = { type = independence which = SWE value = 1 }
		command = { type = trigger which = 60142 }
		command = { type = dissent value = -5 }
		command = { type = clrflag which = sweden }
		command = { type = clrflag which = norway }
		command = { type = clrflag which = denmark }
		command = { type = clrflag which = finland }
		command = { type = sleepevent which = 57810 }#Back to Stormaktstiden
		command = { type = sleepevent which = 57811 }
		command = { type = sleepevent which = 57813 }#ポーランドの陣営変え
	}
		action_c = {
		name = "ACT60140C"
		ai_chance = 1
		command = { type = clrflag which = sweden }
		command = { type = clrflag which = norway }
		command = { type = clrflag which = denmark }
		command = { type = clrflag which = finland }
		command = { type = sleepevent which = 57810 }#Back to Stormaktstiden
		command = { type = sleepevent which = 57811 }
		command = { type = sleepevent which = 57813 }#ポーランドの陣営変え
	}
}
#スカンディナビアに統治させる
event = {
	id = 60141
	random = no
	country = GER
	name = "EVT60140N"
	desc = "EVT60141D"
	style = 0
	picture = "ger_surrender"

	action_a = {
		name = "ACT60100A" # 
		command = { type = independence which = SCA value = 1 }
		command = { type = dissent value = -5 }
		command = { type = trigger which = 60142 } # SCA
	}
}
event = {
	id = 60142
	random = no
	country = GER
	name = "EVT60140N"
	desc = "EVT60140D"
	style = 0
	picture = "ger_surrender"

	action_a = {
		name = "ACT60100A" # 
		command = { type = make_puppet which = SCA }
		command = { type = make_puppet which = DEN }
		command = { type = make_puppet which = SWE }
		command = { type = trigger which = 60143 } # SCA
	}
}
event = {
	id = 60143
	random = no
	country = SCA
	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = "ger_surrender"

	action_a = {
		name = "ACT60100A" # 
		command = { type = sleepevent which = 15082 }
		command = { type = free_ic value = -8 }
		command = { type = headofstate which = 514011 }
		command = { type = headofgovernment which = 514012 }
		command = { type = foreignminister which = 514013 }
		command = { type = armamentminister which = 514014 }
		command = { type = ministerofsecurity which = 514015 }
		command = { type = ministerofintelligence which = 514016 }
		command = { type = chiefofstaff which = 514017 }
		command = { type = chiefofarmy which = 514018 }
		command = { type = chiefofnavy which = 514019 }
		command = { type = chiefofair which = 514020 }
		
		command = { type = set_relation which = GER value = 200 }
		command = { type = set_relation which = ITA value = 150 }
		command = { type = set_relation which = SPA value = 100 }
		command = { type = relation which = FIN value = 40 }
		
		command = { type = transport_pool which = SCA value = 80 }
		command = { type = escort_pool which = SCA value = 20 }
		command = { type = add_division value = transport  }
		command = { type = add_corps value = land where = 101 }
		command = { type = add_division value = INFANTRY when = 3 }
		command = { type = add_division value = INFANTRY when = 2 }
		command = { type = add_division value = INFANTRY when = 2 }
		command = { type = add_corps value = land where = 107 }
		command = { type = add_division value = BERGSJAEGER when = 2 }
		command = { type = add_division value = BERGSJAEGER when = 1 }
		command = { type = add_division value = BERGSJAEGER when = 1 }
		command = { type = add_corps value = land where = 294 }
		command = { type = add_division value = INFANTRY when = 3 }
		command = { type = add_division value = INFANTRY when = 2 }
		command = { type = add_division value = INFANTRY when = 2 }
	}
}


#########################################################################
#  German new order in Northern Europa at finland
#########################################################################
event = {
	id = 60144
	random = no
	country = GER

	trigger = {
		NOT = { war = { country = GER country = SOV } }
		OR = {
			event = 2625
			event = 2646
		}
		exists = SCA
		NOT = { war = { country = FIN country = SOV } }
		puppet = { country = SCA country = GER }
		alliance = { country = SCA country = GER }
		OR = {
			puppet = { country = FIN country = GER }
			alliance = { country = FIN country = GER }
		}
	}

	name = "EVT60144N"
	desc = "EVT60144D"
	style = 0
	picture = "finland_sweden"

	date = { day = 1 month = january year = 1936 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60144A" # Annex finland
		ai_chance = 99
		command = { type = trigger which = 60145 }

	}
	action_b = {
		name = "ACT60144B"
		ai_chance = 1
		command = { }
	}
}
event = {
	id = 60145
	random = no
	country = FIN


	name = "EVT60144N"
	desc = "EVT60145D"
	style = 0
	picture = "finland_sweden"

	action_a = {
		name = "ACT60145A" # Annex finland
		ai_chance = 99
		command = { type = trigger which = 60146 }

	}
	action_b = {
		name = "ACT60145B"
		ai_chance = 1
		command = { type = leave_alliance }
		command = { type = peace which = ENG value = 1 }
		command = { type = peace which = USA value = 1 }
		command = { type = war which = SCA }
	}
}
event = {
	id = 60146
	random = no
	country = SCA

	name = "EVT60144N"
	desc = "EVT60146D"
	style = 0
	picture = "finland_sweden"

	action_a = {
		name = "ACT60145A" # Annex finland
		command = { type = inherit which = FIN }
		command = { type = addcore which = 135 } # 
		command = { type = addcore which = 145 } # 
		command = { type = addcore which = 146 } # 
		command = { type = addcore which = 150 } # 
		command = { type = addcore which = 151 } # 
		command = { type = addcore which = 152 } # Karelia
		command = { type = dissent value = -5 }
		command = { type = add_corps value = land where = 142 }
		command = { type = add_division value = BERGSJAEGER when = 2 }
		command = { type = add_division value = BERGSJAEGER when = 1 }
		command = { type = add_division value = BERGSJAEGER when = 1 }
		command = { type = add_corps value = land where = 132 }
		command = { type = add_division value = BERGSJAEGER when = 2 }
		command = { type = add_division value = BERGSJAEGER when = 1 }
		command = { type = add_division value = BERGSJAEGER when = 1 }
	}
}

#########################################################################
#  German new order in Westan Europa - Vichy in Axis 
#########################################################################
event = {
	id = 60150
	random = no
	country = GER

	trigger = {
		exists = VIC
		control = { province = 56 data = GER }					#パリをドイツが確保
		OR = {
			alliance = { country = VIC country = GER }			#ヴィシーがドイツと同盟
			NOT = { exists = ENG }						#イギリスが存在しない
			alliance = { country = ENG country = GER }			#英独同盟
			puppet = { country = ENG country = GER }			#イギリスがドイツの傀儡
			AND = {
				OR = {
					event = 2625
					event = 2646
				}
				NOT = { control = { province = 5 data = ENG } }		#スカパフロー
				NOT = { control = { province = 19 data = ENG } }	#ロンドン
			}
			
		}
	}

	name = "EVT60150N"
	desc = "EVT60150D"
	style = 0
	picture = "VIC"

	date = { day = 1 month = September year = 1939 }
	offset = 120
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60150A"
		ai_chance = 99
		command = { type = alliance which = VIC } # 
		command = { type = secedeprovince which = VIC value = 36 } # 
		command = { type = secedeprovince which = VIC value = 57 } # 
		command = { type = secedeprovince which = VIC value = 58 } # 
		command = { type = secedeprovince which = VIC value = 60 } # 
		command = { type = secedeprovince which = VIC value = 61 } # 
		command = { type = secedeprovince which = VIC value = 62 } # 
		command = { type = secedeprovince which = VIC value = 63 } # 
		command = { type = secedeprovince which = VIC value = 318 } # 
		command = { type = secedeprovince which = VIC value = 32 } # 
		command = { type = secedeprovince which = VIC value = 33 } # 
		command = { type = secedeprovince which = VIC value = 34 } # 
		command = { type = secedeprovince which = VIC value = 35 } # 
		command = { type = secedeprovince which = VIC value = 37 } # 
		command = { type = secedeprovince which = VIC value = 38 } # 
		command = { type = secedeprovince which = VIC value = 39 } # 
		command = { type = secedeprovince which = VIC value = 40 } # 
		command = { type = secedeprovince which = VIC value = 41 } # 
		command = { type = secedeprovince which = VIC value = 42 } # 
		command = { type = secedeprovince which = VIC value = 53 } # 
		command = { type = secedeprovince which = VIC value = 54 } # 
		command = { type = secedeprovince which = VIC value = 55 } # 
		command = { type = secedeprovince which = VIC value = 56 } # 
		command = { type = secedeprovince which = VIC value = 59 } # 
		command = { type = secedeprovince which = VIC value = 64 } # 
		command = { type = secedeprovince which = VIC value = 317 } # 
		command = { type = secedeprovince which = VIC value = 323 } # 
		command = { type = secedeprovince which = VIC value = 325 } # 
		command = { type = secedeprovince which = VIC value = 326 } # 
		command = { type = trigger which = 60151 } # VIC
	}
	action_b = {
		name = "ACT60150B"
		ai_chance = 1
		command = { } 

	}
}
event = {
	id = 60151
	random = no
	country = VIC
	name = "EVT60150N"
	desc = "EVT60150D"
	style = 0
	picture = "VIC"

	action_a = {
		name = "ACT60112A" # 
		command = { type = dissent value = -5 }
		command = { type = relation which = GER value = 300 }
		command = { type = capital which = 56 } # pari
		command = { type = waketeam which = 6630 }
		command = { type = waketeam which = 6631 }
		command = { type = waketeam which = 6632 }
		command = { type = waketeam which = 6633 }
		command = { type = waketeam which = 6634 }
		command = { type = addcore which = 36 }
		command = { type = addcore which = 57 }
		command = { type = addcore which = 58 }
		command = { type = addcore which = 60 }
		command = { type = addcore which = 61 }
		command = { type = addcore which = 62 }
		command = { type = addcore which = 63 }
		command = { type = addcore which = 32 } # 
		command = { type = addcore which = 33 } # 
		command = { type = addcore which = 34 } # 
		command = { type = addcore which = 35 } # 
		command = { type = addcore which = 37 } # 
		command = { type = addcore which = 38 } # 
		command = { type = addcore which = 39 } # 
		command = { type = addcore which = 40 } # 
		command = { type = addcore which = 41 } # 
		command = { type = addcore which = 42 } # 
		command = { type = addcore which = 54 } # 
		command = { type = addcore which = 55 } # 
		command = { type = addcore which = 56 } # 
		command = { type = addcore which = 59 } # 
		command = { type = addcore which = 64 } # 
		command = { type = addcore which = 317 } # 
		command = { type = addcore which = 318 } #
		command = { type = addcore which = 323 } # 
		command = { type = addcore which = 325 } # 
		command = { type = addcore which = 326 } # 
		command = { type = removecore which = 72 }	#エルザス・ロートリンゲンをドイツの領土として認める
		command = { type = removecore which = 73 }	#
		command = { type = removecore which = 316 }	#
		command = { type = sleepevent which = 60152 }	# VIC
	}
}
event = {
	id = 60152
	random = no
	country = VIC

	trigger = {
		control = { province = 56 data = VIC }
	}

	name = "EVT60152N"
	desc = "EVT60152D"
	style = 0
	picture = "VIC"

	date = { day = 1 month = September year = 1939 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60152A"
		command = { type = dissent value = -5 }
		command = { type = capital which = 56 } # pari
		command = { type = waketeam which = 6630 }
		command = { type = waketeam which = 6631 }
		command = { type = waketeam which = 6632 }
		command = { type = waketeam which = 6633 }
		command = { type = waketeam which = 6634 }
		command = { type = addcore which = 36 }
		command = { type = addcore which = 57 }
		command = { type = addcore which = 58 }
		command = { type = addcore which = 60 }
		command = { type = addcore which = 61 }
		command = { type = addcore which = 62 }
		command = { type = addcore which = 63 }
		command = { type = addcore which = 32 } # 
		command = { type = addcore which = 33 } # 
		command = { type = addcore which = 34 } # 
		command = { type = addcore which = 35 } # 
		command = { type = addcore which = 37 } # 
		command = { type = addcore which = 38 } # 
		command = { type = addcore which = 39 } # 
		command = { type = addcore which = 40 } # 
		command = { type = addcore which = 41 } # 
		command = { type = addcore which = 42 } # 
		command = { type = addcore which = 54 } # 
		command = { type = addcore which = 55 } # 
		command = { type = addcore which = 56 } # 
		command = { type = addcore which = 59 } # 
		command = { type = addcore which = 64 } # 
		command = { type = addcore which = 317 } # 
		command = { type = addcore which = 318 } #
		command = { type = addcore which = 323 } # 
		command = { type = addcore which = 325 } # 
		command = { type = addcore which = 326 } # 
	}
}
event = {
	id = 60153
	random = no
	country = VIC

	trigger = {
		NOT = { control = { province = 300 data = GER } }
		control = { province = 56 data = GER }
		control = { province = 36 data = GER }
		control = { province = 57 data = GER }
		control = { province = 58 data = GER }
		control = { province = 60 data = GER }
		control = { province = 61 data = GER }
		control = { province = 62 data = GER }
		control = { province = 63 data = GER }
		control = { province = 32 data = GER } # 
		control = { province = 33 data = GER } # 
		control = { province = 34 data = GER } # 
		control = { province = 35 data = GER } # 
		control = { province = 37 data = GER } # 
		control = { province = 38 data = GER } # 
		control = { province = 39 data = GER } # 
		control = { province = 40 data = GER } # 
		control = { province = 41 data = GER } # 
		control = { province = 42 data = GER } # 
		control = { province = 54 data = GER } # 
		control = { province = 55 data = GER } # 
		control = { province = 59 data = GER } # 
		control = { province = 64 data = GER } # 
		control = { province = 317 data = GER } # 
		control = { province = 318 data = GER } #
		control = { province = 323 data = GER } # 
		control = { province = 325 data = GER } # 
		control = { province = 326 data = GER } # 
	}

	name = "EVT60153N"
	desc = "EVT60153D"
	style = 0
	picture = "berlin_in_ruins"

	date = { day = 1 month = September year = 1939 }
	offset = 7
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60153A"
		ai_chance = 90
		command = { type = trigger which = 60154 } # GER
	}
	action_b = {
		name = "ACT60153B"
		ai_chance = 10
		command = { } 
	}
}
event = {
	id = 60154
	random = no
	country = GER

	name = "EVT60154N"
	desc = "EVT60154D"
	style = 0
	picture = "berlin_in_ruins"

	action_a = {
		name = "ACT60154A"
		ai_chance = 90
		command = { type = trigger which = 60155 } # VIC
		command = { type = secedeprovince which = VIC value = 36 }
		command = { type = secedeprovince which = VIC value = 57 }
		command = { type = secedeprovince which = VIC value = 58 }
		command = { type = secedeprovince which = VIC value = 60 }
		command = { type = secedeprovince which = VIC value = 61 }
		command = { type = secedeprovince which = VIC value = 62 }
		command = { type = secedeprovince which = VIC value = 63 }
		command = { type = secedeprovince which = VIC value = 32 } # 
		command = { type = secedeprovince which = VIC value = 33 } # 
		command = { type = secedeprovince which = VIC value = 34 } # 
		command = { type = secedeprovince which = VIC value = 35 } # 
		command = { type = secedeprovince which = VIC value = 37 } # 
		command = { type = secedeprovince which = VIC value = 38 } # 
		command = { type = secedeprovince which = VIC value = 39 } # 
		command = { type = secedeprovince which = VIC value = 40 } # 
		command = { type = secedeprovince which = VIC value = 41 } # 
		command = { type = secedeprovince which = VIC value = 42 } # 
		command = { type = secedeprovince which = VIC value = 54 } # 
		command = { type = secedeprovince which = VIC value = 55 } # 
		command = { type = secedeprovince which = VIC value = 56 } # 
		command = { type = secedeprovince which = VIC value = 59 } # 
		command = { type = secedeprovince which = VIC value = 64 } # 
		command = { type = secedeprovince which = VIC value = 317 } # 
		command = { type = secedeprovince which = VIC value = 318 } #
		command = { type = secedeprovince which = VIC value = 323 } # 
		command = { type = secedeprovince which = VIC value = 325 } # 
		command = { type = secedeprovince which = VIC value = 326 } # 
	}
	action_b = {
		name = "ACT60154B"
		ai_chance = 10
		command = { } 
	}
}
event = {
	id = 60155
	random = no
	country = VIC

	name = "EVT60155N"
	desc = "EVT60155D"
	style = 0
	picture = "ussr_strategic_victory"

	action_a = {
		name = "ACT60152A"
		command = { type = dissent value = -5 }
		command = { type = capital which = 56 } # pari
		command = { type = waketeam which = 6630 }
		command = { type = waketeam which = 6631 }
		command = { type = waketeam which = 6632 }
		command = { type = waketeam which = 6633 }
		command = { type = waketeam which = 6634 }
		command = { type = addcore which = 36 }
		command = { type = addcore which = 57 }
		command = { type = addcore which = 58 }
		command = { type = addcore which = 60 }
		command = { type = addcore which = 61 }
		command = { type = addcore which = 62 }
		command = { type = addcore which = 63 }
		command = { type = addcore which = 32 } # 
		command = { type = addcore which = 33 } # 
		command = { type = addcore which = 34 } # 
		command = { type = addcore which = 35 } # 
		command = { type = addcore which = 37 } # 
		command = { type = addcore which = 38 } # 
		command = { type = addcore which = 39 } # 
		command = { type = addcore which = 40 } # 
		command = { type = addcore which = 41 } # 
		command = { type = addcore which = 42 } # 
		command = { type = addcore which = 54 } # 
		command = { type = addcore which = 55 } # 
		command = { type = addcore which = 56 } # 
		command = { type = addcore which = 59 } # 
		command = { type = addcore which = 64 } # 
		command = { type = addcore which = 317 } # 
		command = { type = addcore which = 318 } #
		command = { type = addcore which = 323 } # 
		command = { type = addcore which = 325 } # 
		command = { type = addcore which = 326 } # 
		command = { type = addcore which = 72 }	#エルザス・ロートリンゲン
		command = { type = addcore which = 73 }	#
		command = { type = addcore which = 316 }	#
		command = { type = sleepevent which = 60152 }	# VIC
	}
}

#########################################################################
#  イギリス本土に親独暫定政権が成立
#########################################################################
event = {
	id = 60160
	random = no
	country = GER

	trigger = {
		control = { province = 3 data = GER } #Stornoway
		control = { province = 5 data = GER } #Scapaflow
		control = { province = 6 data = GER } #Inverness
		control = { province = 7 data = GER } #Aberdeen
		control = { province = 8 data = GER } #Dunfermline
		control = { province = 9 data = GER } #Glasgor
		control = { province = 10 data = GER } #Edinburgh
		control = { province = 11 data = GER } #Sunderland
		control = { province = 12 data = GER } #Blackpool
		control = { province = 13 data = GER } #Sheffield
		control = { province = 14 data = GER } #Liverpool
		control = { province = 15 data = GER } #Cardiff
		control = { province = 16 data = GER } #Birmingham
		control = { province = 17 data = GER } #Norwich
		control = { province = 19 data = GER } #London
		control = { province = 20 data = GER } #Dover
		control = { province = 21 data = GER } #Portsmouth
		control = { province = 22 data = GER } #Bristol
		control = { province = 23 data = GER } #Plymouth
		NOT = {
			event = 2625
			event = 2646
		}
		exists = ENG
	}

	name = "EVT60160N"
	desc = "EVT60160D"

	style = 0
	picture = "vichy_regime"

	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60160A"
		command = { type = independence which = U73 value = 1 when = 0 }
		command = { type = trigger which = 60161 } # 
	}
	action_b = {
		name = "ACT60160B"
		command = { }
	}
}

event = {
	id = 60161
	random = no
	country = U73

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = headofstate which = 730300 }
		command = { type = headofgovernment which = 730301 }
		command = { type = foreignminister which = 730302 }
		command = { type = armamentminister which = 730303 }
		command = { type = ministerofsecurity which = 730304 }
		command = { type = ministerofintelligence which = 730305 }
		command = { type = chiefofstaff which = 730306 }
		command = { type = chiefofarmy which = 730307 }
		command = { type = chiefofnavy which = 730308 }
		command = { type = chiefofair which = 730309 }
		
		command = { type = set_relation which = GER value = 200 }
		command = { type = set_relation which = ITA value = 150 }
		command = { type = set_relation which = VIC value = 150 }
		command = { type = set_relation which = SPA value = 100 }
		command = { type = trigger which = 60164 } # 
	}
}
#########################################################################
#  モズリー政権に占領地を返還
#########################################################################
event = {
	id = 60162
	random = no
	country = GER

	trigger = {
		control = { province = 3 data = GER } #Stornoway
		control = { province = 5 data = GER } #Scapaflow
		control = { province = 6 data = GER } #Inverness
		control = { province = 7 data = GER } #Aberdeen
		control = { province = 8 data = GER } #Dunfermline
		control = { province = 9 data = GER } #Glasgor
		control = { province = 10 data = GER } #Edinburgh
		control = { province = 11 data = GER } #Sunderland
		control = { province = 12 data = GER } #Blackpool
		control = { province = 13 data = GER } #Sheffield
		control = { province = 14 data = GER } #Liverpool
		control = { province = 15 data = GER } #Cardiff
		control = { province = 16 data = GER } #Birmingham
		control = { province = 17 data = GER } #Norwich
		control = { province = 20 data = GER } #Dover
		control = { province = 21 data = GER } #Portsmouth
		control = { province = 22 data = GER } #Bristol
		control = { province = 23 data = GER } #Plymouth
		OR = {
			control = { province = 56 data = GER }		#パリをドイツが確保
			AND = {
				control = { province = 56 data = VIC }		#パリをドイツが確保
				alliance = { country = VIC country = GER }
			}
		}
		OR = {
			event = 2625
			event = 2646
		}
	}

	name = "EVT60162N"
	desc = "EVT60162D"
	style = 0
	picture = "vichy_regime"

	date = { day = 1 month = September year = 1939 }
	offset = 14
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60162A"
		ai_chance = 95
		command = { type = independence which = U73 value = 1 when = 0 }
		command = { type = trigger which = 60164 } # 
		command = { type = trigger which = 60163 } # U73
		command = { type = secedeprovince which = U73 value = 3 } # 
		command = { type = secedeprovince which = U73 value = 5 } # 
		command = { type = secedeprovince which = U73 value = 6 } # 
		command = { type = secedeprovince which = U73 value = 7 } # 
		command = { type = secedeprovince which = U73 value = 8 } # 
		command = { type = secedeprovince which = U73 value = 9 } # 
		command = { type = secedeprovince which = U73 value = 10 } # 
		command = { type = secedeprovince which = U73 value = 11 } # 
		command = { type = secedeprovince which = U73 value = 12 } # 
		command = { type = secedeprovince which = U73 value = 13 } # 
		command = { type = secedeprovince which = U73 value = 14 } # 
		command = { type = secedeprovince which = U73 value = 15 } # 
		command = { type = secedeprovince which = U73 value = 16 } # 
		command = { type = secedeprovince which = U73 value = 17 } # 
		command = { type = secedeprovince which = U73 value = 20 } # 
		command = { type = secedeprovince which = U73 value = 21 } # 
		command = { type = secedeprovince which = U73 value = 22 } # 
		command = { type = secedeprovince which = U73 value = 23 } # 
	}
	action_b = {
		name = "ACT60160B"
		ai_chance = 5
		command = { } 

	}
}


event = {
	id = 60163
	random = no
	country = U73

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = addcore which = 3 }
		command = { type = addcore which = 5 }
		command = { type = addcore which = 6 }
		command = { type = addcore which = 7 }
		command = { type = addcore which = 8 }
		command = { type = addcore which = 9 }
		command = { type = addcore which = 10 }
		command = { type = addcore which = 11 }
		command = { type = addcore which = 12 }
		command = { type = addcore which = 13 }
		command = { type = addcore which = 14 }
		command = { type = addcore which = 15 }
		command = { type = addcore which = 17 }
		command = { type = addcore which = 20 }
		command = { type = addcore which = 21 }
		command = { type = addcore which = 22 }
		command = { type = addcore which = 23 }
	}
}
event = {
	id = 60164
	random = no
	country = GER

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = make_puppet which = U73 } # 
		command = { type = alliance which = U73 } # 
	}
}
event = {
	id = 60165
	random = no
	country = ENG

	trigger = {
		NOT = { control = { province = 3 data = ENG } } #Stornoway
		NOT = { control = { province = 5 data = ENG } } #Scapaflow
		NOT = { control = { province = 6 data = ENG } } #Inverness
		NOT = { control = { province = 7 data = ENG } } #Aberdeen
		NOT = { control = { province = 8 data = ENG } } #Dunfermline
		NOT = { control = { province = 9 data = ENG } } #Glasgor
		NOT = { control = { province = 10 data = ENG } } #Edinburgh
		NOT = { control = { province = 11 data = ENG } } #Sunderland
		NOT = { control = { province = 12 data = ENG } } #Blackpool
		NOT = { control = { province = 13 data = ENG } } #Sheffield
		NOT = { control = { province = 14 data = ENG } } #Liverpool
		NOT = { control = { province = 15 data = ENG } } #Cardiff
		NOT = { control = { province = 17 data = ENG } } #Norwich
		NOT = { control = { province = 20 data = ENG } } #Dover
		NOT = { control = { province = 21 data = ENG } } #Portsmouth
		NOT = { control = { province = 22 data = ENG } } #Bristol
		NOT = { control = { province = 23 data = ENG } } #Plymouth
		NOT = { control = { province = 28 data = ENG } } #Belfast
		NOT = { control = { province = 29 data = ENG } } #Portadown
	}

	name = "free Britain"
	desc = "free Britain in India"
	style = 0
	picture = "churchill"

	date = { day = 1 month = September year = 1939 }
	offset = 14
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "OK"
		command = { type = capital which = 1458 } # 

	}
}

#########################################################################
#  German new order in Middle East
#########################################################################
event = {
	id = 60170
	random = no
	country = PER

	trigger = {
		control = { province = 1856 data = GER } # ソ連南カフカス地方
		control = { province = 1858 data = GER } # 
		control = { province = 1907 data = GER } # Baku
		event = 700000	#イラン・クデーター
		random = 20
	}

	name = "EVT60170N"
	desc = "EVT60170D"
	style = 0
	picture = "vichy_regime"

	date = { day = 1 month = September year = 1939 }
	offset = 14
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60170A"
		ai_chance = 90
		command = { type = leave_alliance }
		command = { type = end_puppet }
		command = { type = peace which = GER value = 1 }

		command = { type = headofstate which = 53001 } #
		command = { type = headofgovernment which = 53034 } #
		command = { type = foreignminister which = 53003 } #
		command = { type = armamentminister which = 53004 } #
		command = { type = ministerofsecurity which = 53005 } #
		command = { type = ministerofintelligence which = 53006 } #
		command = { type = chiefofstaff which = 53007 } #
		command = { type = chiefofarmy which = 53008 } #
		command = { type = chiefofnavy which = 53009 } #
		command = { type = chiefofair which = 53010 } #
		command = { type = trigger which = 60171 } # 

		command = { type = sleepteam which = 6101 } #Douglas Aircraft
		command = { type = waketeam which = 6105 } #State Aircraft Company
		command = { type = waketeam which = 6108 } #Reza Pahlavi
		command = { type = waketeam which = 6104 } #Siemens Iran

command = { type = set_domestic which = democratic value = 5 }
command = { type = set_domestic which = political_left value = 0 }
command = { type = set_domestic which = freedom value = 2 }
command = { type = set_domestic which = free_market value = 4 }
command = { type = set_domestic which = professional_army value = 6 }
command = { type = set_domestic which = defense_lobby value = 7 }
command = { type = set_domestic which = interventionism value = 7 }

	}
	action_b = {
		name = "ACT60170B"
		ai_chance = 10
		command = { } 

	}
}
event = {
	id = 60171
	random = no
	country = GER

	name = "EVT60170N"
	desc = "EVT60170D"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = PER } # 
		command = { type = alliance which = PER } # 
	}
}
event = {
	id = 60172
	random = no
	country = IRQ

	trigger = {
		event = 9
		NOT = { alliance = { country = GER country = IRQ } }
		OR = {
			alliance = { country = GER country = PER }
			AND = {
				control = { province = 1859 data = GER }
				control = { province = 1789 data = GER }
				control = { province = 1825 data = GER }
			}
			AND = { 
				OR = {
					control = { province = 1792 data = SYR }#Damascus
					control = { province = 1792 data = GER }
					control = { province = 1792 data = ITA }
				}
				OR = {
					control = { province = 1797 data = GER }
					control = { province = 1797 data = ITA }
				}
				OR = {
					control = { province = 900 data = GER }
					control = { province = 900 data = ITA }
				}
			}
		}
	}

	name = "EVT60171N"
	desc = "EVT60171D"
	style = 0
	picture = "vichy_regime"

	date = { day = 1 month = September year = 1939 }
	offset = 14
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		ai_chance = 90
		name = "ACT60170A"
		command = { type = leave_alliance }
		command = { type = end_puppet }
		command = { type = peace which = GER value = 1 }
		command = { type = trigger which = 60173 } # 

	}
	action_b = {
		name = "ACT60170B"
		ai_chance = 10
		command = { } 

	}
}
event = {
	id = 60173
	random = no
	country = GER

	name = "EVT60171N"
	desc = "EVT60171D"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "ACT60100A"
		command = { type = make_puppet which = IRQ } # 
		command = { type = alliance which = IRQ } # 
	}
}

#########################################################################
#  German new order in Near East
#########################################################################
event = {
	id = 60180
	random = no
	country = ITA

	trigger = {
		exists = TUR
		NOT = { alliance = { country = TUR country = GER } }
		NOT = { alliance = { country = TUR country = ITA } }
		NOT = { control = { province = 1848 data = SOV } }
		NOT = { control = { province = 1850 data = SOV } }
		NOT = { control = { province = 1856 data = SOV } }
		event = 60187
		OR = {
			NOT = { control = { province = 900 data = ENG } }
			AND = { 
				OR = {
					AND = {
						exists = SYR
						alliance = { country = GER country = SYR }
					}
					AND = {
						OR = {
							NOT = { control = { province = 1861 data = ENG } }
							NOT = { control = { province = 1861 data = FRA } }
							NOT = { control = { province = 1861 data = USA } }
						}
						OR = {
							NOT = { control = { province = 1862 data = ENG } }
							NOT = { control = { province = 1862 data = FRA } }
							NOT = { control = { province = 1862 data = USA } }
						}
					}
				}
				random = 10
			}
		}
	}

	name = "EVT60180N"
	desc = "EVT60180D"
	style = 0
	picture = "vichy_regime"

	date = { day = 1 month = September year = 1939 }
	offset = 14
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60180A"
		ai_chance = 90
		command = { type = war which = TUR }
	}
	action_b = {
		name = "ACT60180B"
		ai_chance = 10
		command = { } 

	}
}
event = {
	id = 60181
	random = no
	country = TUR

	trigger = {
		war = { country = ITA country = TUR }
		OR = {
			lost_VP = { country = TUR value = 25 } 
			lost_national = { country = TUR value = 25 } 
			lost_IC = { country = TUR value = 25 }
		} 
	}

	name = "EVT60181N"
	desc = "EVT60181D"
	style = 0
	picture = "vichy_regime"

	date = { day = 1 month = September year = 1939 }
	offset = 14
	deathdate = { day = 29 month = december year = 1963 }

	action_a = {
		name = "ACT60181A"
		ai_chance = 98
		command = { type = trigger which = 60182 } # 
	}
	action_b = {
		ai_chance = 2
		name = "ACT60181B"
		command = { } 

	}
}
event = {
	id = 60182
	random = no
	country = ITA

	name = "EVT60181N"
	desc = "EVT60181D"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "ACT60182A"
		ai_chance = 95
		command = { type = trigger which = 60185 } # 

	}
	action_b = {
		name = "ACT60182B"
		ai_chance = 5
		command = { } 

	}
}
event = {
	id = 60183
	random = no
	country = TUR

	name = "EVT60181N"
	desc = "EVT60181D"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = ITA value = 399 } # 
		command = { type = secedeprovince which = ITA value = 409 } # 
		command = { type = secedeprovince which = ITA value = 408 } # 
		command = { type = secedeprovince which = ITA value = 437 } # 
		command = { type = secedeprovince which = ITA value = 438 } # 
		command = { type = secedeprovince which = ITA value = 443 } # 
		command = { type = secedeprovince which = ITA value = 445 } # 
		command = { type = secedeprovince which = ITA value = 1854 } # 
	}
}
event = {
	id = 60184
	random = no
	country = BUL

	trigger = {
		ai = yes
		OR = {
			control = { province = BUL data = 409 } 
			control = { province = BUL data = 410 } 
			control = { province = BUL data = 411 } 
		}
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = ITA value = 409 } # 
		command = { type = secedeprovince which = ITA value = 410 } # 
		command = { type = secedeprovince which = ITA value = 411 } # 
		command = { type = removecore which = 410 }
		command = { type = removecore which = 411 }
	}
}
event = {
	id = 60185
	random = no
	country = TUR

	name = "EVT60181N"
	desc = "EVT60181D"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = leave_alliance }
		command = { type = peace which = ITA value = 1 }
		command = { type = trigger which = 60186 } # 
	}
}
event = {
	id = 60186
	random = no
	country = ITA

	name = "EVT60181N"
	desc = "EVT60181D"
	style = 0
	picture = "vichy_regime"

	action_a = {
		name = "OK"
		command = { type = make_puppet which = TUR } # 
		command = { type = alliance which = TUR } # 
		command = { type = trigger which = 60183 } # 
		command = { type = trigger which = 60184 } # 
	}
}

#########################################################################
#  バルカンの占領方針 修正版
#########################################################################
event = {
	id = 60187
	random = no
	country = GER

	date = { day = 1 month = September year = 1939 }
	offset = 30
	deathdate = { day = 29 month = december year = 1963 }

	trigger = {
		alliance = { country = ITA country = GER }
		OR = {
			owned = { province = 453 data = GER }
			owned = { province = 453 data = ITA }
			owned = { province = 453 data = HUN }
			owned = { province = 453 data = BUL }
			owned = { province = 453 data = ROM }
			owned = { province = 453 data = GRE }
			owned = { province = 453 data = ALB }
			alliance = { country = YUG country = GER }
			puppet = { country = YUG country = ITA } 
			puppet = { country = YUG country = GER } 
		}
		OR = {
			owned = { province = 390 data = GER }
			owned = { province = 390 data = ITA }
			owned = { province = 390 data = HUN }
			owned = { province = 390 data = BUL }
			owned = { province = 390 data = ROM }
			owned = { province = 390 data = GRE }
			owned = { province = 390 data = YUG }
			alliance = { country = ALB country = GER }
			puppet = { country = ALB country = ITA } 
			puppet = { country = ALB country = GER } 
		}
		OR = {
			owned = { province = 401 data = GER }
			owned = { province = 401 data = ITA }
			owned = { province = 401 data = HUN }
			owned = { province = 401 data = BUL }
			owned = { province = 401 data = ROM }
			owned = { province = 401 data = YUG }
			owned = { province = 401 data = ALB }
			alliance = { country = GRE country = GER }
			puppet = { country = GRE country = ITA } 
			puppet = { country = GRE country = GER } 
		}
	}

	name = "EVT60100N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "バルカン半島を分割する"
		ai_chance = 99
		command = { type = trigger which = 60188 }
		command = { type = trigger which = 60189 }
		command = { type = trigger which = 60190 }
		command = { type = trigger which = 60191 }
		command = { type = trigger which = 60192 }
		command = { type = trigger which = 60193 }
		command = { type = trigger which = 60194 }
	}
	action_b = {
		name = "このままでよい"
		ai_chance = 1
		command = { type = dissent value = -1 }
		command = { type = relation which = ITA value = -20 }
		command = { type = sleepevent which = 60104 }
		command = { type = sleepevent which = 60195 }
		command = { type = sleepevent which = 60196 }
		command = { type = sleepevent which = 60197 }
		command = { type = sleepevent which = 60198 }
		command = { type = sleepevent which = 60199 }
		command = { type = sleepevent which = 60177 }
		command = { type = sleepevent which = 60178 }
		command = { type = sleepevent which = 60179 }
	}
}
event = {
	id = 60188
	random = no
	country = ITA

	trigger = {
		alliance = { country = ITA country = GER }
	}

	name = "EVT60188N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = addcore which = 380 }
		command = { type = addcore which = 390 }
		command = { type = addcore which = 391 }
		command = { type = addcore which = 410 }
		command = { type = secedeprovince which = YUG value = 380 } #YUG
		command = { type = secedeprovince which = YUG value = 381 } #
		command = { type = secedeprovince which = YUG value = 382 } #
		command = { type = secedeprovince which = YUG value = 383 } #
		command = { type = secedeprovince which = YUG value = 384 } #
		command = { type = secedeprovince which = YUG value = 385 } #
		command = { type = secedeprovince which = YUG value = 386 } #
		command = { type = secedeprovince which = YUG value = 387 } #
		command = { type = secedeprovince which = YUG value = 388 } #
		command = { type = secedeprovince which = YUG value = 389 } #
		command = { type = secedeprovince which = YUG value = 413 } #
		command = { type = secedeprovince which = YUG value = 414 } #
		command = { type = secedeprovince which = YUG value = 415 } #
		command = { type = secedeprovince which = YUG value = 418 } #
		command = { type = secedeprovince which = YUG value = 451 } #
		command = { type = secedeprovince which = YUG value = 452 } #
		command = { type = secedeprovince which = YUG value = 453 } #
		command = { type = secedeprovince which = YUG value = 454 } #
		command = { type = secedeprovince which = YUG value = 455 } #
		command = { type = secedeprovince which = YUG value = 459 } #
		command = { type = secedeprovince which = YUG value = 493 } #
		command = { type = secedeprovince which = YUG value = 494 } #
#		command = { type = secedeprovince which = GER value = 380 } #YUG
#		command = { type = secedeprovince which = GER value = 381 } #
		command = { type = secedeprovince which = GER value = 382 } #
		command = { type = secedeprovince which = GER value = 383 } #
#		command = { type = secedeprovince which = GER value = 384 } #
		command = { type = secedeprovince which = GER value = 385 } #
		command = { type = secedeprovince which = GER value = 386 } #
#		command = { type = secedeprovince which = GER value = 387 } #
#		command = { type = secedeprovince which = GER value = 388 } #
#		command = { type = secedeprovince which = GER value = 389 } #
		command = { type = secedeprovince which = GER value = 413 } #
		command = { type = secedeprovince which = GER value = 414 } #
		command = { type = secedeprovince which = GER value = 415 } #
		command = { type = secedeprovince which = GER value = 418 } #
		command = { type = secedeprovince which = GER value = 451 } #
		command = { type = secedeprovince which = GER value = 452 } #
		command = { type = secedeprovince which = GER value = 453 } #
		command = { type = secedeprovince which = GER value = 454 } #
		command = { type = secedeprovince which = GER value = 455 } #
		command = { type = secedeprovince which = GER value = 459 } #
		command = { type = secedeprovince which = GER value = 493 } #
		command = { type = secedeprovince which = GER value = 494 } #
		command = { type = secedeprovince which = GRE value = 392 } #GRE
		command = { type = secedeprovince which = GRE value = 393 } #
		command = { type = secedeprovince which = GRE value = 394 } #
		command = { type = secedeprovince which = GRE value = 395 } #
		command = { type = secedeprovince which = GRE value = 396 } #
		command = { type = secedeprovince which = GRE value = 400 } #
		command = { type = secedeprovince which = GRE value = 401 } #
		command = { type = secedeprovince which = GRE value = 402 } #
		command = { type = secedeprovince which = GRE value = 403 } #
		command = { type = secedeprovince which = GRE value = 405 } #
		command = { type = secedeprovince which = GRE value = 410 } #
		command = { type = secedeprovince which = GRE value = 411 } #
		command = { type = secedeprovince which = GRE value = 412 } #
#		command = { type = secedeprovince which = GER value = 392 } #GRE
#		command = { type = secedeprovince which = GER value = 393 } #
#		command = { type = secedeprovince which = GER value = 394 } #
#		command = { type = secedeprovince which = GER value = 395 } #
#		command = { type = secedeprovince which = GER value = 396 } #
#		command = { type = secedeprovince which = GER value = 400 } #
#		command = { type = secedeprovince which = GER value = 401 } #
#		command = { type = secedeprovince which = GER value = 402 } #
#		command = { type = secedeprovince which = GER value = 403 } #
#		command = { type = secedeprovince which = GER value = 405 } #
#		command = { type = secedeprovince which = GER value = 410 } #
#		command = { type = secedeprovince which = GER value = 411 } #
#		command = { type = secedeprovince which = GER value = 412 } #
		command = { type = secedeprovince which = ALB value = 390 } #ALB
		command = { type = secedeprovince which = ALB value = 391 } #
#		command = { type = secedeprovince which = GER value = 390 } #ALB
#		command = { type = secedeprovince which = GER value = 391 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance }
		command = { type = relation which = GER value = -400 }
	}
}

event = {
	id = 60189
	random = no
	country = HUN

	trigger = {
		alliance = { country = HUN country = GER }
	}

	name = "EVT60189N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = secedeprovince which = YUG value = 380 } #YUG
		command = { type = secedeprovince which = YUG value = 381 } #
		command = { type = secedeprovince which = YUG value = 382 } #
		command = { type = secedeprovince which = YUG value = 383 } #
		command = { type = secedeprovince which = YUG value = 384 } #
		command = { type = secedeprovince which = YUG value = 385 } #
		command = { type = secedeprovince which = YUG value = 386 } #
		command = { type = secedeprovince which = YUG value = 387 } #
		command = { type = secedeprovince which = YUG value = 388 } #
		command = { type = secedeprovince which = YUG value = 389 } #
		command = { type = secedeprovince which = YUG value = 413 } #
		command = { type = secedeprovince which = YUG value = 414 } #
		command = { type = secedeprovince which = YUG value = 415 } #
		command = { type = secedeprovince which = YUG value = 418 } #
		command = { type = secedeprovince which = YUG value = 451 } #
		command = { type = secedeprovince which = YUG value = 452 } #
		command = { type = secedeprovince which = YUG value = 453 } #
		command = { type = secedeprovince which = YUG value = 454 } #
		command = { type = secedeprovince which = YUG value = 455 } #
		command = { type = secedeprovince which = YUG value = 459 } #
		command = { type = secedeprovince which = YUG value = 493 } #
		command = { type = secedeprovince which = YUG value = 494 } #
		command = { type = secedeprovince which = GER value = 380 } #YUG
		command = { type = secedeprovince which = GER value = 381 } #
		command = { type = secedeprovince which = GER value = 382 } #
		command = { type = secedeprovince which = GER value = 383 } #
		command = { type = secedeprovince which = GER value = 384 } #
		command = { type = secedeprovince which = GER value = 385 } #
		command = { type = secedeprovince which = GER value = 386 } #
		command = { type = secedeprovince which = GER value = 387 } #
		command = { type = secedeprovince which = GER value = 388 } #
		command = { type = secedeprovince which = GER value = 389 } #
		command = { type = secedeprovince which = GER value = 413 } #
		command = { type = secedeprovince which = GER value = 414 } #
		command = { type = secedeprovince which = GER value = 415 } #
		command = { type = secedeprovince which = GER value = 418 } #
		command = { type = secedeprovince which = GER value = 451 } #
		command = { type = secedeprovince which = GER value = 452 } #
		command = { type = secedeprovince which = GER value = 453 } #
		command = { type = secedeprovince which = GER value = 454 } #
		command = { type = secedeprovince which = GER value = 455 } #
		command = { type = secedeprovince which = GER value = 459 } #
#		command = { type = secedeprovince which = GER value = 493 } #
		command = { type = secedeprovince which = GER value = 494 } #
		command = { type = secedeprovince which = GRE value = 392 } #GRE
		command = { type = secedeprovince which = GRE value = 393 } #
		command = { type = secedeprovince which = GRE value = 394 } #
		command = { type = secedeprovince which = GRE value = 395 } #
		command = { type = secedeprovince which = GRE value = 396 } #
		command = { type = secedeprovince which = GRE value = 400 } #
		command = { type = secedeprovince which = GRE value = 401 } #
		command = { type = secedeprovince which = GRE value = 402 } #
		command = { type = secedeprovince which = GRE value = 403 } #
		command = { type = secedeprovince which = GRE value = 405 } #
		command = { type = secedeprovince which = GRE value = 410 } #
		command = { type = secedeprovince which = GRE value = 411 } #
		command = { type = secedeprovince which = GRE value = 412 } #
		command = { type = secedeprovince which = GER value = 392 } #GRE
		command = { type = secedeprovince which = GER value = 393 } #
		command = { type = secedeprovince which = GER value = 394 } #
		command = { type = secedeprovince which = GER value = 395 } #
		command = { type = secedeprovince which = GER value = 396 } #
		command = { type = secedeprovince which = GER value = 400 } #
		command = { type = secedeprovince which = GER value = 401 } #
		command = { type = secedeprovince which = GER value = 402 } #
		command = { type = secedeprovince which = GER value = 403 } #
		command = { type = secedeprovince which = GER value = 405 } #
		command = { type = secedeprovince which = GER value = 410 } #
		command = { type = secedeprovince which = GER value = 411 } #
		command = { type = secedeprovince which = GER value = 412 } #
		command = { type = secedeprovince which = ALB value = 390 } #ALB
		command = { type = secedeprovince which = ALB value = 391 } #
		command = { type = secedeprovince which = GER value = 390 } #ALB
		command = { type = secedeprovince which = GER value = 391 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance which = GER }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = ITA value = -400 }
	}
}

event = {
	id = 60190
	random = no
	country = BUL

	trigger = {
		alliance = { country = BUL country = GER }
	}

	name = "EVT60190N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = secedeprovince which = YUG value = 380 } #YUG
		command = { type = secedeprovince which = YUG value = 381 } #
		command = { type = secedeprovince which = YUG value = 382 } #
		command = { type = secedeprovince which = YUG value = 383 } #
		command = { type = secedeprovince which = YUG value = 384 } #
		command = { type = secedeprovince which = YUG value = 385 } #
		command = { type = secedeprovince which = YUG value = 386 } #
		command = { type = secedeprovince which = YUG value = 387 } #
		command = { type = secedeprovince which = YUG value = 388 } #
		command = { type = secedeprovince which = YUG value = 389 } #
		command = { type = secedeprovince which = YUG value = 413 } #
		command = { type = secedeprovince which = YUG value = 414 } #
		command = { type = secedeprovince which = YUG value = 415 } #
		command = { type = secedeprovince which = YUG value = 418 } #
		command = { type = secedeprovince which = YUG value = 451 } #
		command = { type = secedeprovince which = YUG value = 452 } #
		command = { type = secedeprovince which = YUG value = 453 } #
		command = { type = secedeprovince which = YUG value = 454 } #
		command = { type = secedeprovince which = YUG value = 455 } #
		command = { type = secedeprovince which = YUG value = 459 } #
		command = { type = secedeprovince which = YUG value = 493 } #
		command = { type = secedeprovince which = YUG value = 494 } #
		command = { type = secedeprovince which = GER value = 380 } #YUG
		command = { type = secedeprovince which = GER value = 381 } #
		command = { type = secedeprovince which = GER value = 382 } #
		command = { type = secedeprovince which = GER value = 383 } #
		command = { type = secedeprovince which = GER value = 384 } #
		command = { type = secedeprovince which = GER value = 385 } #
		command = { type = secedeprovince which = GER value = 386 } #
		command = { type = secedeprovince which = GER value = 387 } #
		command = { type = secedeprovince which = GER value = 388 } #
		command = { type = secedeprovince which = GER value = 389 } #
#		command = { type = secedeprovince which = GER value = 413 } #
#		command = { type = secedeprovince which = GER value = 414 } #
		command = { type = secedeprovince which = GER value = 415 } #
		command = { type = secedeprovince which = GER value = 418 } #
		command = { type = secedeprovince which = GER value = 451 } #
		command = { type = secedeprovince which = GER value = 452 } #
		command = { type = secedeprovince which = GER value = 453 } #
		command = { type = secedeprovince which = GER value = 454 } #
		command = { type = secedeprovince which = GER value = 455 } #
		command = { type = secedeprovince which = GER value = 459 } #
		command = { type = secedeprovince which = GER value = 493 } #
		command = { type = secedeprovince which = GER value = 494 } #
		command = { type = secedeprovince which = GRE value = 392 } #GRE
		command = { type = secedeprovince which = GRE value = 393 } #
		command = { type = secedeprovince which = GRE value = 394 } #
		command = { type = secedeprovince which = GRE value = 395 } #
		command = { type = secedeprovince which = GRE value = 396 } #
		command = { type = secedeprovince which = GRE value = 400 } #
		command = { type = secedeprovince which = GRE value = 401 } #
		command = { type = secedeprovince which = GRE value = 402 } #
		command = { type = secedeprovince which = GRE value = 403 } #
		command = { type = secedeprovince which = GRE value = 405 } #
		command = { type = secedeprovince which = GRE value = 410 } #
		command = { type = secedeprovince which = GRE value = 411 } #
		command = { type = secedeprovince which = GRE value = 412 } #
		command = { type = secedeprovince which = GER value = 392 } #GRE
		command = { type = secedeprovince which = GER value = 393 } #
		command = { type = secedeprovince which = GER value = 394 } #
		command = { type = secedeprovince which = GER value = 395 } #
		command = { type = secedeprovince which = GER value = 396 } #
		command = { type = secedeprovince which = GER value = 400 } #
		command = { type = secedeprovince which = GER value = 401 } #
		command = { type = secedeprovince which = GER value = 402 } #
		command = { type = secedeprovince which = GER value = 403 } #
		command = { type = secedeprovince which = GER value = 405 } #
		command = { type = secedeprovince which = GER value = 410 } #
		command = { type = secedeprovince which = GER value = 411 } #
#		command = { type = secedeprovince which = GER value = 412 } #
		command = { type = secedeprovince which = ALB value = 390 } #ALB
		command = { type = secedeprovince which = ALB value = 391 } #
		command = { type = secedeprovince which = GER value = 390 } #ALB
		command = { type = secedeprovince which = GER value = 391 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = ITA value = -400 }
	}
}

event = {
	id = 60191
	random = no
	country = ROM

	trigger = {
		alliance = { country = ROM country = GER }
	}

	name = "EVT60191N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = secedeprovince which = YUG value = 380 } #YUG
		command = { type = secedeprovince which = YUG value = 381 } #
		command = { type = secedeprovince which = YUG value = 382 } #
		command = { type = secedeprovince which = YUG value = 383 } #
		command = { type = secedeprovince which = YUG value = 384 } #
		command = { type = secedeprovince which = YUG value = 385 } #
		command = { type = secedeprovince which = YUG value = 386 } #
		command = { type = secedeprovince which = YUG value = 387 } #
		command = { type = secedeprovince which = YUG value = 388 } #
		command = { type = secedeprovince which = YUG value = 389 } #
		command = { type = secedeprovince which = YUG value = 413 } #
		command = { type = secedeprovince which = YUG value = 414 } #
		command = { type = secedeprovince which = YUG value = 415 } #
		command = { type = secedeprovince which = YUG value = 418 } #
		command = { type = secedeprovince which = YUG value = 451 } #
		command = { type = secedeprovince which = YUG value = 452 } #
		command = { type = secedeprovince which = YUG value = 453 } #
		command = { type = secedeprovince which = YUG value = 454 } #
		command = { type = secedeprovince which = YUG value = 455 } #
		command = { type = secedeprovince which = YUG value = 459 } #
		command = { type = secedeprovince which = YUG value = 493 } #
		command = { type = secedeprovince which = YUG value = 494 } #
		command = { type = secedeprovince which = GER value = 380 } #YUG
		command = { type = secedeprovince which = GER value = 381 } #
		command = { type = secedeprovince which = GER value = 382 } #
		command = { type = secedeprovince which = GER value = 383 } #
		command = { type = secedeprovince which = GER value = 384 } #
		command = { type = secedeprovince which = GER value = 385 } #
		command = { type = secedeprovince which = GER value = 386 } #
		command = { type = secedeprovince which = GER value = 387 } #
		command = { type = secedeprovince which = GER value = 388 } #
		command = { type = secedeprovince which = GER value = 389 } #
		command = { type = secedeprovince which = GER value = 413 } #
		command = { type = secedeprovince which = GER value = 414 } #
		command = { type = secedeprovince which = GER value = 415 } #
		command = { type = secedeprovince which = GER value = 418 } #
		command = { type = secedeprovince which = GER value = 451 } #
		command = { type = secedeprovince which = GER value = 452 } #
		command = { type = secedeprovince which = GER value = 453 } #
		command = { type = secedeprovince which = GER value = 454 } #
		command = { type = secedeprovince which = GER value = 455 } #
		command = { type = secedeprovince which = GER value = 459 } #
		command = { type = secedeprovince which = GER value = 493 } #
		command = { type = secedeprovince which = GER value = 494 } #
		command = { type = secedeprovince which = GRE value = 392 } #GRE
		command = { type = secedeprovince which = GRE value = 393 } #
		command = { type = secedeprovince which = GRE value = 394 } #
		command = { type = secedeprovince which = GRE value = 395 } #
		command = { type = secedeprovince which = GRE value = 396 } #
		command = { type = secedeprovince which = GRE value = 400 } #
		command = { type = secedeprovince which = GRE value = 401 } #
		command = { type = secedeprovince which = GRE value = 402 } #
		command = { type = secedeprovince which = GRE value = 403 } #
		command = { type = secedeprovince which = GRE value = 405 } #
		command = { type = secedeprovince which = GRE value = 410 } #
		command = { type = secedeprovince which = GRE value = 411 } #
		command = { type = secedeprovince which = GRE value = 412 } #
		command = { type = secedeprovince which = GER value = 392 } #GRE
		command = { type = secedeprovince which = GER value = 393 } #
		command = { type = secedeprovince which = GER value = 394 } #
		command = { type = secedeprovince which = GER value = 395 } #
		command = { type = secedeprovince which = GER value = 396 } #
		command = { type = secedeprovince which = GER value = 400 } #
		command = { type = secedeprovince which = GER value = 401 } #
		command = { type = secedeprovince which = GER value = 402 } #
		command = { type = secedeprovince which = GER value = 403 } #
		command = { type = secedeprovince which = GER value = 405 } #
		command = { type = secedeprovince which = GER value = 410 } #
		command = { type = secedeprovince which = GER value = 411 } #
		command = { type = secedeprovince which = GER value = 412 } #
		command = { type = secedeprovince which = ALB value = 390 } #ALB
		command = { type = secedeprovince which = ALB value = 391 } #
		command = { type = secedeprovince which = GER value = 390 } #ALB
		command = { type = secedeprovince which = GER value = 391 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = ITA value = -400 }
	}
}

event = {
	id = 60192
	random = no
	country = YUG

	trigger = {
		alliance = { country = YUG country = GER }
	}

	name = "EVT60192N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = secedeprovince which = GRE value = 392 } #GRE
		command = { type = secedeprovince which = GRE value = 393 } #
		command = { type = secedeprovince which = GRE value = 394 } #
		command = { type = secedeprovince which = GRE value = 395 } #
		command = { type = secedeprovince which = GRE value = 396 } #
		command = { type = secedeprovince which = GRE value = 400 } #
		command = { type = secedeprovince which = GRE value = 401 } #
		command = { type = secedeprovince which = GRE value = 402 } #
		command = { type = secedeprovince which = GRE value = 403 } #
		command = { type = secedeprovince which = GRE value = 405 } #
		command = { type = secedeprovince which = GRE value = 410 } #
		command = { type = secedeprovince which = GRE value = 411 } #
		command = { type = secedeprovince which = GRE value = 412 } #
		command = { type = secedeprovince which = GER value = 392 } #GRE
		command = { type = secedeprovince which = GER value = 393 } #
		command = { type = secedeprovince which = GER value = 394 } #
		command = { type = secedeprovince which = GER value = 395 } #
		command = { type = secedeprovince which = GER value = 396 } #
		command = { type = secedeprovince which = GER value = 400 } #
		command = { type = secedeprovince which = GER value = 401 } #
		command = { type = secedeprovince which = GER value = 402 } #
		command = { type = secedeprovince which = GER value = 403 } #
		command = { type = secedeprovince which = GER value = 405 } #
		command = { type = secedeprovince which = GER value = 410 } #
		command = { type = secedeprovince which = GER value = 411 } #
		command = { type = secedeprovince which = GER value = 412 } #
		command = { type = secedeprovince which = ALB value = 390 } #ALB
		command = { type = secedeprovince which = ALB value = 391 } #
		command = { type = secedeprovince which = GER value = 390 } #ALB
		command = { type = secedeprovince which = GER value = 391 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = ITA value = -400 }
	}
}

event = {
	id = 60193
	random = no
	country = GRE

	trigger = {
		alliance = { country = GRE country = GER }
	}

	name = "EVT60193N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = secedeprovince which = YUG value = 380 } #YUG
		command = { type = secedeprovince which = YUG value = 381 } #
		command = { type = secedeprovince which = YUG value = 382 } #
		command = { type = secedeprovince which = YUG value = 383 } #
		command = { type = secedeprovince which = YUG value = 384 } #
		command = { type = secedeprovince which = YUG value = 385 } #
		command = { type = secedeprovince which = YUG value = 386 } #
		command = { type = secedeprovince which = YUG value = 387 } #
		command = { type = secedeprovince which = YUG value = 388 } #
		command = { type = secedeprovince which = YUG value = 389 } #
		command = { type = secedeprovince which = YUG value = 413 } #
		command = { type = secedeprovince which = YUG value = 414 } #
		command = { type = secedeprovince which = YUG value = 415 } #
		command = { type = secedeprovince which = YUG value = 418 } #
		command = { type = secedeprovince which = YUG value = 451 } #
		command = { type = secedeprovince which = YUG value = 452 } #
		command = { type = secedeprovince which = YUG value = 453 } #
		command = { type = secedeprovince which = YUG value = 454 } #
		command = { type = secedeprovince which = YUG value = 455 } #
		command = { type = secedeprovince which = YUG value = 459 } #
		command = { type = secedeprovince which = YUG value = 493 } #
		command = { type = secedeprovince which = YUG value = 494 } #
		command = { type = secedeprovince which = GER value = 380 } #YUG
		command = { type = secedeprovince which = GER value = 381 } #
		command = { type = secedeprovince which = GER value = 382 } #
		command = { type = secedeprovince which = GER value = 383 } #
		command = { type = secedeprovince which = GER value = 384 } #
		command = { type = secedeprovince which = GER value = 385 } #
		command = { type = secedeprovince which = GER value = 386 } #
		command = { type = secedeprovince which = GER value = 387 } #
		command = { type = secedeprovince which = GER value = 388 } #
		command = { type = secedeprovince which = GER value = 389 } #
		command = { type = secedeprovince which = GER value = 413 } #
		command = { type = secedeprovince which = GER value = 414 } #
		command = { type = secedeprovince which = GER value = 415 } #
		command = { type = secedeprovince which = GER value = 418 } #
		command = { type = secedeprovince which = GER value = 451 } #
		command = { type = secedeprovince which = GER value = 452 } #
		command = { type = secedeprovince which = GER value = 453 } #
		command = { type = secedeprovince which = GER value = 454 } #
		command = { type = secedeprovince which = GER value = 455 } #
		command = { type = secedeprovince which = GER value = 459 } #
		command = { type = secedeprovince which = GER value = 493 } #
		command = { type = secedeprovince which = GER value = 494 } #
		command = { type = secedeprovince which = ALB value = 390 } #ALB
		command = { type = secedeprovince which = ALB value = 391 } #
		command = { type = secedeprovince which = GER value = 390 } #ALB
		command = { type = secedeprovince which = GER value = 391 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = ITA value = -400 }
	}
}

event = {
	id = 60194
	random = no
	country = ALB

	trigger = {
		alliance = { country = ALB country = GER }
	}

	name = "EVT60194N"
	desc = "EVT60100D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "仕方あるまい"
		ai_chance = 100
		command = { type = secedeprovince which = YUG value = 380 } #YUG
		command = { type = secedeprovince which = YUG value = 381 } #
		command = { type = secedeprovince which = YUG value = 382 } #
		command = { type = secedeprovince which = YUG value = 383 } #
		command = { type = secedeprovince which = YUG value = 384 } #
		command = { type = secedeprovince which = YUG value = 385 } #
		command = { type = secedeprovince which = YUG value = 386 } #
		command = { type = secedeprovince which = YUG value = 387 } #
		command = { type = secedeprovince which = YUG value = 388 } #
		command = { type = secedeprovince which = YUG value = 389 } #
		command = { type = secedeprovince which = YUG value = 413 } #
		command = { type = secedeprovince which = YUG value = 414 } #
		command = { type = secedeprovince which = YUG value = 415 } #
		command = { type = secedeprovince which = YUG value = 418 } #
		command = { type = secedeprovince which = YUG value = 451 } #
		command = { type = secedeprovince which = YUG value = 452 } #
		command = { type = secedeprovince which = YUG value = 453 } #
		command = { type = secedeprovince which = YUG value = 454 } #
		command = { type = secedeprovince which = YUG value = 455 } #
		command = { type = secedeprovince which = YUG value = 459 } #
		command = { type = secedeprovince which = YUG value = 493 } #
		command = { type = secedeprovince which = YUG value = 494 } #
		command = { type = secedeprovince which = GER value = 380 } #YUG
		command = { type = secedeprovince which = GER value = 381 } #
		command = { type = secedeprovince which = GER value = 382 } #
		command = { type = secedeprovince which = GER value = 383 } #
		command = { type = secedeprovince which = GER value = 384 } #
		command = { type = secedeprovince which = GER value = 385 } #
		command = { type = secedeprovince which = GER value = 386 } #
		command = { type = secedeprovince which = GER value = 387 } #
		command = { type = secedeprovince which = GER value = 388 } #
		command = { type = secedeprovince which = GER value = 389 } #
		command = { type = secedeprovince which = GER value = 413 } #
		command = { type = secedeprovince which = GER value = 414 } #
		command = { type = secedeprovince which = GER value = 415 } #
		command = { type = secedeprovince which = GER value = 418 } #
		command = { type = secedeprovince which = GER value = 451 } #
		command = { type = secedeprovince which = GER value = 452 } #
		command = { type = secedeprovince which = GER value = 453 } #
		command = { type = secedeprovince which = GER value = 454 } #
		command = { type = secedeprovince which = GER value = 455 } #
		command = { type = secedeprovince which = GER value = 459 } #
		command = { type = secedeprovince which = GER value = 493 } #
		command = { type = secedeprovince which = GER value = 494 } #
		command = { type = secedeprovince which = GRE value = 392 } #GRE
		command = { type = secedeprovince which = GRE value = 393 } #
		command = { type = secedeprovince which = GRE value = 394 } #
		command = { type = secedeprovince which = GRE value = 395 } #
		command = { type = secedeprovince which = GRE value = 396 } #
		command = { type = secedeprovince which = GRE value = 400 } #
		command = { type = secedeprovince which = GRE value = 401 } #
		command = { type = secedeprovince which = GRE value = 402 } #
		command = { type = secedeprovince which = GRE value = 403 } #
		command = { type = secedeprovince which = GRE value = 405 } #
		command = { type = secedeprovince which = GRE value = 410 } #
		command = { type = secedeprovince which = GRE value = 411 } #
		command = { type = secedeprovince which = GRE value = 412 } #
		command = { type = secedeprovince which = GER value = 392 } #GRE
		command = { type = secedeprovince which = GER value = 393 } #
		command = { type = secedeprovince which = GER value = 394 } #
		command = { type = secedeprovince which = GER value = 395 } #
		command = { type = secedeprovince which = GER value = 396 } #
		command = { type = secedeprovince which = GER value = 400 } #
		command = { type = secedeprovince which = GER value = 401 } #
		command = { type = secedeprovince which = GER value = 402 } #
		command = { type = secedeprovince which = GER value = 403 } #
		command = { type = secedeprovince which = GER value = 405 } #
		command = { type = secedeprovince which = GER value = 410 } #
		command = { type = secedeprovince which = GER value = 411 } #
		command = { type = secedeprovince which = GER value = 412 } #
	}
	action_b = {
		name = "納得いかないな"
		ai_chance = 0
		command = { type = leave_alliance }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = ITA value = -400 }
	}
}

event = {
	id = 60195
	random = no
	country = GER

	date = { day = 1 month = September year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	trigger = {
		owned = { province = 382 data = GER }
		owned = { province = 383 data = GER }
		owned = { province = 385 data = GER }
		owned = { province = 386 data = GER }
		owned = { province = 451 data = GER }
		owned = { province = 452 data = GER }
		owned = { province = 453 data = GER }
		event = 60187
	}

	name = "EVT60195N"
	desc = "EVT60195D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = trigger which = 60196 }
		command = { type = trigger which = 60197 }
		command = { type = trigger which = 60198 }
		command = { type = trigger which = 60199 }
	}
}

event = {
	id = 60196
	random = no
	country = GER


	trigger = {
		event = 60187
		event = 60190
		alliance = { country = BUL country = GER }
	}

	name = "EVT60196N"
	desc = "EVT60196D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = BUL value = 413 } #YUG
		command = { type = secedeprovince which = BUL value = 414 } #
	}
}

event = {
	id = 60197
	random = no
	country = GER


	trigger = {
		event = 60187
		event = 60188
		alliance = { country = ITA country = GER }
	}

	name = "EVT60197N"
	desc = "EVT60197D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = ITA value = 380 } #YUG
		command = { type = secedeprovince which = ITA value = 381 } #
		command = { type = secedeprovince which = ITA value = 384 } #
		command = { type = secedeprovince which = ITA value = 387 } #
		command = { type = secedeprovince which = ITA value = 388 } #
		command = { type = secedeprovince which = ITA value = 389 } #
		command = { type = secedeprovince which = ITA value = 413 } #
		command = { type = secedeprovince which = ITA value = 414 } #
		command = { type = secedeprovince which = ITA value = 390 } #ALB
		command = { type = secedeprovince which = ITA value = 391 } #
	}
}

event = {
	id = 60198
	random = no
	country = GER


	trigger = {
		event = 60187
		event = 60194
		alliance = { country = ALB country = GER }
	}

	name = "EVT60198N"
	desc = "EVT60198D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = ALB value = 413 } #YUG
		command = { type = secedeprovince which = ALB value = 415 } #
	}
}

event = {
	id = 60199
	random = no
	country = GER


	trigger = {
		event = 60187
		event = 60189
		alliance = { country = HUN country = GER }
	}

	name = "EVT60199N"
	desc = "EVT60199D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = HUN value = 493 } #YUG
	}
}

event = {
	id = 60177
	random = no
	country = GER

	date = { day = 1 month = September year = 1939 }
	offset = 1
	deathdate = { day = 29 month = december year = 1963 }

	trigger = {
		owned = { province = 392 data = GER }
		owned = { province = 401 data = GER }
		owned = { province = 402 data = GER }
		owned = { province = 403 data = GER }
		owned = { province = 411 data = GER }
		event = 60187
	}

	name = "EVT60177N"
	desc = "EVT60195D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = trigger which = 60178 }
		command = { type = trigger which = 60179 }
	}
}

event = {
	id = 60178
	random = no
	country = GER


	trigger = {
		event = 60187
		event = 60190
		alliance = { country = BUL country = GER }
	}

	name = "EVT60178N"
	desc = "EVT60178D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = BUL value = 412 } #GRE
	}
}

event = {
	id = 60179
	random = no
	country = GER


	trigger = {
		event = 60187
		event = 60188
		alliance = { country = ITA country = GER }
	}

	name = "EVT60179N"
	desc = "EVT60179D"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = secedeprovince which = ITA value = 392 } #GRE
		command = { type = secedeprovince which = ITA value = 393 } #
		command = { type = secedeprovince which = ITA value = 394 } #
		command = { type = secedeprovince which = ITA value = 395 } #
		command = { type = secedeprovince which = ITA value = 398 } #
		command = { type = secedeprovince which = ITA value = 399 } #
		command = { type = secedeprovince which = ITA value = 400 } #
		command = { type = secedeprovince which = ITA value = 402 } #
		command = { type = secedeprovince which = ITA value = 405 } #
		command = { type = secedeprovince which = ITA value = 396 } #
		command = { type = secedeprovince which = ITA value = 401 } #
		command = { type = secedeprovince which = ITA value = 403 } #
		command = { type = secedeprovince which = ITA value = 410 } #
		command = { type = secedeprovince which = ITA value = 411 } #
		command = { type = secedeprovince which = ITA value = 412 } #
	}
}

