#
# HoI - Slovakian Events
#
#		written by Henrik Fahraeus
#		modified my Kevin McCarthy

#########################################################################
#  The End of Czechoslovakia
#########################################################################
event = { 
	id = 2300
	random = no
	country = SLO

	name = "EVT_2300_NAME"
	desc = "EVT_2300_DESC"
        picture = "ocupation"
	style = 0

	# triggered by GER2051  

	action_a = {
		name = "OK" # Bohemia and Moravia to Germany
		command = { type = trigger which = 2500 }#HUN
		command = { type = headofstate which = 31031 }
		command = { type = headofgovernment which = 31034 }
		command = { type = foreignminister which = 31037 }
		command = { type = armamentminister which = 31042 }
		command = { type = ministerofsecurity which = 31048 }
		command = { type = ministerofintelligence which = 31055 }
		command = { type = chiefofstaff which = 31060 }
		command = { type = chiefofarmy which = 31063 }
		command = { type = chiefofnavy which = 31066 }
		command = { type = chiefofair which = 31069 }
	# New for 1.3
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = delete_unit which = -1 }
		command = { type = add_corps which = "スロヴァキア戦闘群" value = land where = 476 }
		command = { type = add_division which = "第1歩兵師団" value = infantry when = 1 where = armored_car }
		command = { type = add_division which = "第2歩兵師団" value = infantry when = 1 where = police }
		command = { type = manpowerpool value = 10 } # manpower


	}
}

# M-R Pact effects copy to ensure SLO doesn't keep any conquests were promised to SOV

event = {
	id = 2301
	random = no
	country = SLO

	# Triggered by German event 2018

	name = "EVT_2018_NAME"
	desc = "EVT_2018_DESC"
	style = 0
	picture = "E_Poland_Sov"

	action_a = {
		name = "ACTIONNAME2018A" # Honor the Pact
		command = { type = relation which = SOV value = 10 }
		command = { type = secedeprovince which = SOV value = 500 }
		command = { type = secedeprovince which = SOV value = 501 }
		command = { type = secedeprovince which = SOV value = 502 }
		command = { type = secedeprovince which = SOV value = 503 }
		command = { type = secedeprovince which = SOV value = 504 }
		command = { type = secedeprovince which = SOV value = 505 }
		command = { type = secedeprovince which = SOV value = 506 }
		command = { type = secedeprovince which = SOV value = 507 }
		command = { type = secedeprovince which = SOV value = 508 }
		command = { type = secedeprovince which = SOV value = 562 }
		command = { type = secedeprovince which = SOV value = 229 }
		command = { type = secedeprovince which = SOV value = 222 }
		command = { type = secedeprovince which = SOV value = 210 }
		command = { type = secedeprovince which = SOV value = 209 }
		command = { type = secedeprovince which = SOV value = 211 }
		command = { type = secedeprovince which = SOV value = 213 }
		command = { type = secedeprovince which = SOV value = 214 }
		command = { type = secedeprovince which = SOV value = 208 }
	        }
}